Treasure Island Dizzy (Amiga)

Treasure Island Dizzy is a 2D platform-adventure developed by The Highlanders and published by Codemasters initially in 1988 for ZX Spectrum, then ported to Atari ST, Amiga and Commodore 64.

Year1989
GenrePlatformer
Rating4

78/100 based on 2 editorial reviews. Add your vote

PublisherCodemasters
DeveloperThe Highlanders
OS supportedMacOS X 10.6+, Windows 7+
Updated23 March 2018
TAGSside view platform puzzle elements fixed/flip-screen

Game Review

Treasure Island Dizzy is a 2D platform-adventure developed by The Highlanders and published by Codemasters initially in 1988 for ZX Spectrum, then ported to Atari ST, Amiga and Commodore 64. It's the second title of the Dizzy series.

The main character is an egg, who must explore the magic island, collect items and solve puzzles. He needs to find treasures and if possible, the 30 coins required to leave the island.

The first game was designed and programmed by the two brothers Philip Oliver and Andrew Oliver, but the Amiga version was coded by Andrew Graham, while the music was remade by Allister Brimble.

You can see that this game was born as an 8-bit game, but unlike other titles, the conversion to 16 bit brought many improvements. It's challenging and fun, try and see for yourself!



Screenshots

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