Heroquest is a conversion of the famous fantasy-themed board game into an isometric RPG created by Gremlin Graphics. It was released in 1991 for the Amiga, Commodore 64, ZX Spectrum, Atari ST, and MS-DOS.
In the original board game, a human player had to take the role of the evil wizard Morcar; in the computer adaptation, the AI will play that part. The game is strictly loyal to the original game, and it follows the rules, heart to heart, a choice that divided the critics. In fact, Gremlin made a completely different choice with Space Crusade (despite the ruleset of both HeroQuest and Space Crusade being identical).
Anyway, returning to Heroquest, the adaptation is well designed and evokes the same old-school feelings as playing the original board game.
Maybe, playing the game in single-player mode can be a bit strange, considering that a board game is meant to be played with friends, but thank god there is also a multiplayer available.
HeroQuest is shown from an isometric point of view, and in my opinion, that is the right choice instead of opting to the regular top-down perspective; the isometric view is how one would see the actual boardgame as well! The degree of the quests does increase as you complete each one, but the game never gets too complicated.
The graphics fit the dark theme of the game. The elements of the dungeons, such as the doors, walls, furnishing, and even the enemies, have a lot of detailing in them, so if you are a fan of the original board game feasting your eyes on this will be a moment of eye candy. The incredibly catchy animated intro is something to always look forward and trust me you don't want to miss it.
The music composed by Barry Leitch is outstanding and famous to even this day, but the sound effects were quite dull in comparison.
If you don't know or didn't like the original game, maybe you would prefer Space Crusade. But if you were a fan of the board game, Heroquest is definitely something you need to play.