The Legend of Kyrandia 3: Malcolm’s Revenge is the third entry into the Legend of Kyrandia series and was developed by Westwood Studios and published by Virgin Interactive in 199...
The Legend of Kyrandia 3: Malcolm’s Revenge is the third entry into the Legend of Kyrandia series and was developed by Westwood Studios and published by Virgin Interactive in 1994 for DOS.
Picking up the storyline from the first game, technically, the evil jester Malcolm has been freed from his stone prison by a rogue lightning strike. Upon awakening, he vows to exact revenge on those who imprisoned him (hence the name). Much like the previous two, Malcolm’s Revenge is an adventure game that uses a point-and-click interface with a smart cursor. The game is heavily puzzle based and involves collecting and using items in certain places. However, Malcolm’s Revenge flips the script on the traditional adventure game where you fill the shoes of a ‘hero”. This time you get to take on the role of the alleged villain, Malcolm himself, and see the story from his perspective. The game uses an interesting little feature where you can choose to be honest or lie to NPCs that you speak to. These choices color your interactions with these characters as you go along in the game. The game also offers multiple solutions to many of the puzzles, so they can be approached in different ways.
Malcolm’s Revenge was as well received as its predecessors and is a must for adventure fans. Though some complained about the simplicity of the interface, I appreciate that they wanted to give novice adventurers a chance to enjoy it too. It’s definitely worth a play and is an interesting spin on the genre.
Review by: Manu
Published: 14 January 2016 9:07 pm
DOS version 1.1 - Language: English - Size: 24.65 Mb
DOS version 1.1 - Language: English - Size: 26.34 Mb
Including manual + official strategy guide
Price: $5.99Buy this game
The game works without problems since the emulator (dosbox) is included and it's win10 compatible
There seems to be an issue with the speed perhaps pertaining to the
dialogue boxes. I am try to run the Mac version on macOS High Sierra.
The game itself seems to work fine, the characters do not move too fast
or anything but the talk boxes when you click on something appears and
disappears within a tenth of a second.
I don't suppose there is any way to run this in compatibility mode for Windows 10? I loved this game as a kid and I just can't get the talking to come through.
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