Stunt Rally is a 3D freeware and open source racing game. This driving sim manages to surprise with its depth and scope, especially considering it’s an open-source project developed by a small community. Built on the OGRE engine and based on the VDrift and Bullet physics engines, the game offers a robust and entertaining off-road racing experience with a strong emphasis on stunt tracks and variety.
The most striking feature of Stunt Rally is its track design. With over 200 tracks and 20 different environments, it doesn’t try to compete with hyper-realistic racing sims. Instead, it embraces creativity, with loops, jumps, steep hills, and wild twists that feel more like a blend between traditional rally games and the imaginative chaos of track toys like Trackmania. The game includes a powerful in-game track editor that allows players to build their own courses, adding enormous replay value and encouraging user creativity.
The physics and car handling are decent, though not always consistent. Vehicles can feel light or twitchy, and while that might frustrate players looking for precision, it actually fits well with the game’s arcade-like focus and stunt-heavy gameplay. There's a selection of cars that behave differently depending on the terrain, adding another layer of strategy when tackling different environments.
Visually, Stunt Rally is functional rather than impressive. The graphics aren’t cutting-edge, but the diversity of scenery and dynamic weather effects do a solid job of making tracks feel alive. Sound design is minimal, but serviceable. As a freeware title, expectations in these departments should be measured — the real value lies in the gameplay and the freedom to experiment.
For fans of games like Trackmania or players who enjoy creative, non-linear racing experiences, Stunt Rally offers a surprisingly complete package. It’s not without flaws, but as a free, community-driven project, it shows how indie development can thrive through ambition, collaboration, and an open-source spirit.