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Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Knight Tyme

Knight Tyme

Author: GN Team - Published: 4 October 2020, 2:15 pm

Knight Tyme is a graphic adventure published by Mastertronic in 1986 for 8-bit platforms, initially from the ZX Spectrum and Amstrad CPC. Later it was ported to Commodore 64 and MSX.

The game was designed and programmed by David Jones, and it was the third title in the Magic Knight series, after Finder Keepers and Spellbound. Legendary musician Rob Hubbard composed the soundtrack for the MSX/Spectrum version.

If Spellbound was more of an action adventure, considering the enemies to avoid and other more dynamic mechanics, Knight Tyme would be a pure graphic adventure. Don't let the 2D platformer-like graphics fool you. The game is entirely based on exploration and puzzle-solving. The platforming mechanics are used only for movement because you will sometimes need to jump to reach a specific object.

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The Ninja Warriors

The Ninja Warriors

Author: GN Team - Published: 3 October 2020, 10:56 am

The Ninja Warriors is a coin-op for two players created by Taito in 1988. The game was ported to numerous home computer platforms by Virgin Games.

The Amiga port was programmed by Random Access (also known as The Sales Curve as publisher label), the same development team of S.W.I.V. and Silkworm.

The ninjas of the game are two fighting robots created by Earth's resistance to free the world from the evil dictator Bangler. The warriors can use their swords, shuriken, and of course, their fantastic agility to eliminate the tyrant's army. Besides the regular opponents armed with knives and guns, you will be attacked by all sorts of mini-bosses. Occasionally, you will also have to face a tank.

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Star Trek: The Next Generation - Echoes from the Past

Star Trek: The Next Generation - Echoes from the Past

Author: GN Team - Published: 29 September 2020, 4:43 pm

Star Trek: The Next Generation - Echoes from the Past is a graphic adventure based on the popular TV series Star Trek: The Next Generation. The game was developed by Spectrum Holobyte and was released in 1994 for Sega Genesis/Mega Drive and SNES. The Nintendo version got another title, Future's Past.

Like in a TV episode, the game allows you to join Picard, Riker, Data, and the rest of the crew of the Enterprise in one of their missions. On the bridge, you will be able to talk with the famous characters of the series - helpful to get several hints - and access all the ship's systems, including comms, engineering, conference room, and more. You will have to interact with the ship's systems to proceed with the plot, for example, accessing comms to answer a distress call. On the bridge, you will also manage the ship's energy to move it from one system to another, especially during battles.

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Mad TV

Mad TV

Author: Gustavo - Published: 29 September 2020, 12:23 pm

Mad TV is a television station management game developed and published by Rainbow Arts in 1991 for Amiga and MS-DOS.

If someone were to tell me that Mad TV has a video game, I would typically think, "will it be an action game? Comedy? something bizarre?" You can imagine my surprise when I played it and found out that the title is about a program director with questionable morals who must manage TV shows and buy gifts for a girl. Still, please do not close the tab; the other thing that surprised me is that this is very funny! Welcome to Mad TV (the game).

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Wings of Death

Wings of Death

Author: Gustavo - Published: 27 September 2020, 1:34 pm

Wings of Death is a vertical scrolling shoot 'em up developed by Eclipse Software and published by Thalion Software in 1990. It was released originally for the Atari ST and then ported for the Amiga.

I'm going to be straightforward with this, Wings of Death is a blast, and I'm sure when you finish reading this review and playing it, you'll think the same thing.

The title is a shoot 'em up developed by Eclipse Software and published by Thalion Software in 1990. Primarily created for the Atari, it was soon ported to the Amiga, where it was received with unanimous acceptance.

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Super Star Trek

Super Star Trek

Author: GN Team - Published: 26 September 2020, 12:04 pm

Super Star Trek is an old text-only game, an early example of a turn-based space strategy sim/wargame created by Robert Leedom e David Ahl. The game code was published in the 1978 book BASIC Computer Games - Microcomputer Edition.

The game developed by Leedom in 1978 was an improved version of the original Star Trek, written in 1971 by Mike Mayfield.

In this adventure, you are the captain of the starship Enterprise, and your mission is to scout the federation space and eliminate all the invading Klingon ships. There are no graphics; everything is represented by characters. The screen will show you an 8x8 grid, where * are stars, +K+ are Klingon ships, <*> is the Enterprise ("E" in other versions) and are starbases. Orders are issued typing text at the prompt, for example, PHA to fire with the phasers, SHE to raise shields, TOR to activate the torpedoes. The ship is moved with NAV, followed by the angle and the warp speed. Spock, Uhura, Sulu, Scott sometimes will give you some feedback.

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