Author: Adam - Published: 26 March 2020, 1:47 pm
1000 Miglia is a driving/racing game that was developed and published by Simulmondo in 1991. The game was released for the Amiga, Commodore 64, and MS-DOS.
The game has a significant historical approach as it reproduces the early years of the Mille Miglia race that took place in Italy. As a player, you can choose the edition you want to participate in from 1927 to 1933. You will visit Italian cities such as Rome, Brescia, and Ferrara.
The beginning of the race is the big-brain segment, where you must make crucial selections to start the race. The game allows the player to choose the car, a driver, and a secondary driver; each has a different capability/skill set. 1000 Miglia allows the player to customize their gameplay with historic cars and riders that actually took part in those early years of racing, along with the ability to create new ones setting the driving skills, endurance, prowess as a mechanic, and even their own favorite stop.
Read MoreAuthor: Adam - Published: 25 March 2020, 8:10 pm
Terminal Velocity is an arcade-style simulation video game released by 3D Realms in 1995 for PC and Mac.
Terminal Velocity was quite different from the flight simulation games of its time as it had fast-paced, action-packed sequences that made the player cling to the edge of their seat.
As soon as you boot up the game, it becomes clear to anyone that the game's graphics are astounding. Even popular titles in its era, such as Doom and Descent, couldn't compare to what Terminal Velocity could dish out. The game offers 360 rotational vision for the player. The texture is phenomenal with excellent detailing, even the hills and the grounds have substantially intricate detailing. What came as a surprise at the time, is that it ran pretty smoothly, with high frame rates and very little skipping. A high-486 or low-Pentium were capable of running it without difficulty, making use of the different graphic settings.
Read MoreAuthor: Gustavo - Published: 24 March 2020, 8:16 pm
Claw is a 2D platformer developed and published by Monolith Productions as a PC exclusive in 1997.
Despite the fanmade adaptations and the repeated attempts to continue the story officially, it did not receive any sequel.
In a year that witnessed the birth of titles like Castlevania: Symphony of the Night, Mortal Kombat 4, and Grand Theft Auto, the company responsible for the creation of Blood had another idea that would separate itself from the recently mentioned games. The goal was to produce an adventure that, in a market dominated by releases with very adult or violent themes, can be enjoyed by the family and appeal to an audience of any age. At the end of the day, with a beautiful drawing and a great script, Claw would arrive.
Read MoreAuthor: Gustavo - Published: 23 March 2020, 9:04 pm
Tin Toy Adventure in the House of Fun is a 2D platformer developed by Adrian Cumming and published by Mutation for the Amiga in 1996.
Cumming, a former Core Design artist, and developer (known for CyberPunks, among other things), was responsible for the graphics, sound, and coding of the game.
The adventure begins in the house of fun. It's a place that normally would honor its name but was attacked by an evil clown who cast a spell to conquer both the place and its inhabitants. The only one who can stop it is a Tin Toy, who must go through several side-scrolling levels to defeat it.
Read MoreAuthor: Adam - Published: 23 March 2020, 4:24 pm
Genesia (the US version was called Ultimate Domain) is a strategy game developed and published by Microids for the Amiga in 1993. The game was later picked up by Software Toolworks and ported out to the IBM PC.
At first look, the game looks like Populous set in the 17th century, or if you prefer, Powermonger. However, even though it seems like a clone of Bullfrog's super-hit, it is not precisely. Genesia combines aspects of different titles to make a strategy game that acts as a jack of all trades. You will find elements of both The Settlers, Populous, and Sid Meier's Civilization.
Read MoreAuthor: Gustavo - Published: 22 March 2020, 7:02 pm
Rygar: Legendary warrior is an arcade platform action game created by Tecmo in 1986 and ported to several platforms. The game was released in fact for the C64, ZX Spectrum, and Sega Master System.
In 2019, Graeme Cowie created an Amiga AGA version.
Born in the same year that monsters like Legend of Zelda and Castlevania were created, even if Rygar is not as remembered as the previous ones, it has nothing to envy them. The plot of the game consists of the classic formula of hero against villain. In this case, the protagonist is revived after millions of years only to wake up in a dystopian version of the earth, ruled by an evil emperor whom he must face after passing through hordes of enemies over 27 levels.
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