In A-Train, you are the head of a railroad company, and you have to create a transport system that will make the city grow. You will have to take care of resources and passengers. As long as the city expands, new businesses will start, and you will have to manage new resources.
The stock market, the changing seasons, and the revolutionary isometric graphics filled with animations all contributed to creating an interesting and rich game. It's worth noting that Amiga models with at least 1.5Mb ram could play the game in hi-res graphics mode.
Despite the huge success in Japan and the very positive reviews, A-Train did not sell well in the U.S. However, it was an inspiration for Maxis during the creation of Sim City 2000.



