Sim Theme Park (also known as Theme Park World) is the sequel to Theme Park and the second game in the series. It is a theme park management game where players build their own theme park with roller coasters, rides and food stalls.
Year: 1999 Genre: Simulation
business simulation management real-time simulationCaesar III is a city-building historical sim created by Impression Games and published by Sierra in 1998. It's the third chapter of the popular series Caesar, created by David Lester.
business simulation city building classical antiquity europe history isometric management real-time roman strategyTheme Hospital is a business simulator developed by Bullfrog Productions and published by Electronic Arts for the PC in 1997. It's the second game in Bullfrog Productions' Theme series, and was proceeded by Theme Park.
Year: 1997 Genre: Simulation
business simulation comedy humour management real-time simulationPharaoh is a city-building simulation game set in ancient Egypt, developed by Impressions Games. It was published by Sierra Entertainment in 1999 for Windows. The game uses the Caesar III engine, with a 2D isometric view.
ancient egypt business simulation city building management real-time strategyThe Settlers II: Veni, Vidi, Vici is a real-time strategy and city-building game developed by Blue Byte Software and released in 1996 for PC. The game was programmed and led by Tho...
business simulation city building classical antiquity real-time strategyThe Settlers is a medieval city-building simulation game by Blue Byte Software, first released in 1993 for Commodore Amiga and in 1995 for MS-DOS. In America, it was published as Serf City: Life Is Feudal.
2 players amiga original game business simulation city building real-time strategyTheme Park is a strategy game about running your amusement park, developed by Bullfrog Productions. It was published by Electronic Arts in 1994 for Mac, 3DO, Amiga, and DOS. It was...
Year: 1994 Genre: Simulation
aga business simulation humour management real-time simulationThe Settlers III is the third chapter of the famous real-time/city-building strategy game by Blue Byte. It was released in 1998 for Windows. This third chapter stands as one of th...
ancient egypt business simulation city building classical antiquity isometric real-time strategySimTower: The Vertical Empire is a simulation game developed by Japanese company OpenBook and published by Maxis in 1994 for Windows 3.x and Macintosh. The game was initially devel...
Year: 1995 Genre: Simulation
business simulation city building management simulationConstructor is a simulation game developed by System 3 and published by Acclaim in 1997 for MS-DOS. It was later ported to Mac OS, Playstation and Windows. In this game rich of hum...
Year: 1997 Genre: Simulation
business simulation city building humour management real-time simulationTransport Tycoon Deluxe (or TTD) is an improved version of Transport Tycoon, a business simulation game developed by Chris Sawyer. The game was published by MicroProse in 1995 for MS-DOS.
Year: 1995 Genre: Simulation
aviation business simulation isometric management naval real-time simulation train transportStreet Rod 2, developed by P.Z. Karen Co. Development Group and Logical Design Works, is the 1991 follow-up to the original Street Rod. The game continues its faithful tribute to American hot rod culture.
automobile business simulation driving management racing1869 (also known as 1869: History Experience Part I) is a business/managerial simulation set during the golden age of clipper ships. It was created by the Austrian company Max Design and released in 1992 for Amiga and MS-DOS.
aga business simulation history hotseat management multiplayer naval sea trading strategy tradingCaesar II is a city building strategy game developed by Impressions Games and published by Sierra On-Line in 1995 for DOS and Windows. It was released for Mac in 1996. Starting in ...
business simulation city building classical antiquity europe history management middle east real-time strategy