Sim Theme Park (also known as Theme Park World) is the sequel to Theme Park and the second game in the series. It is a theme park management game where players build their own theme park with roller coasters, rides and food stalls.
Year: 1999 Genre: Simulation
business simulation management real-time simulationCaesar III is a city-building historical sim created by Impression Games and published by Sierra in 1998. It's the third chapter of the popular series Caesar, created by David Lester.
business simulation city building classical antiquity construction simulation europe history isometric management real-time roman strategyPharaoh is a city building simulation game set in the ancient Egypt, developed by Impressions Games and published by Sierra Entertainment in 1999 for Windows. The game uses the C...
ancient egypt business simulation city building construction simulation management real-time strategyThe Settlers II: Veni, Vidi, Vici is the second chapter of the popular series of city building real time strategy games created by Blue Byte software. It was published by Blue Byte...
business simulation city building classical antiquity real-time strategySimTower: The Vertical Empire is a simulation game developed by Japanese company OpenBook and published by Maxis in 1994 for Windows 3.x and Macintosh. The game was initially devel...
Year: 1995 Genre: Simulation
business simulation city building management simulationTheme Hospital is a business simulator developed by Bullfrog Productions and published by Electronic Arts for the PC in 1997. It's the second game in Bullfrog Productions' Theme series, and was proceeded by Theme Park.
Year: 1997 Genre: Simulation
business simulation city building comedy construction simulation humour management real-time simulationThe Settlers is a medieval city-building simulation game by Blue Byte Software, first released in 1993 for Commodore Amiga and in 1995 for MS-DOS. In America, it was published as Serf City: Life Is Feudal.
2 players amiga original game business simulation city building management real-time strategyTransport Tycoon Deluxe (or TTD) is an improved version of Transport Tycoon, a business simulation game developed by Chris Sawyer and published by MicroProse in 1995 for MS-DOS. A Windows version was released in 1996.
Year: 1995 Genre: Simulation
aviation business simulation hovercraft isometric management naval real-time simulation train transport watercraftSimFarm is a spin-off of SimCity, developed and published by Maxis Software it was released in 1993 for DOS. It was ported to other platforms in the subsequent years. Instead of a ...
Year: 1993 Genre: Simulation
business simulation management simulationSid Meier's Colonization is a strategy game themed on the European colonization of the New World, starting from the Discovery of America in 1492. The player has time until 1850 to reach independence.
4x aga business simulation historical battle history north america south america strategy turn-based strategyConstructor is a simulation game developed by System 3 and published by Acclaim in 1997 for MS-DOS. It was later ported to Mac OS, Playstation and Windows. In this game rich of hum...
Year: 1997 Genre: Simulation
business simulation city building humour management real-time simulationTheme Park is a strategy game about running your amusement park developed by Bullfrog Productions and published by Electronic Arts in 1994 for Mac, 3DO, Amiga, and DOS. It was port...
Year: 1994 Genre: Simulation
aga business simulation city building construction simulation humour management real-time simulationPopulous is regarded by many as the first 'god' game, developed by Bullfrog and published by Electronic Arts in 1989. The game was designed by Peter Molyneux, with Bullfrog creatin...
2 players amiga original game business simulation god game management real-time strategyCaesar II is a city building strategy game developed by Impressions Games and published by Sierra On-Line in 1995 for DOS and Windows. It was released for Mac in 1996. Starting ...
business simulation city building classical antiquity construction simulation europe history management middle east real-time strategy