Death or Glory: The Battle of Morgan is a strategic-rpg fantasy game released by Software 2000 for the Amiga and DOS. The game stands out in the early 90s as a refined blend of tactical combat, RPG elements, and an ambitious narrative structure. The game was designed by Rainer Wekwerth and Robert Reischmann. Inspired in part by Warsong and AD&D-style mechanics, the game offers players a deep tactical experience with a strong fantasy storyline.
Players take on the role of Prince Raven, who must uncover a conspiracy behind his father’s assassination while leading a campaign across the land of Morgan. The world map features 16 large-scale battles, each richly atmospheric and characterized by diverse terrain variations, including deserts, forests, and ice fields. Units include infantry, archers, mages, and other fantasy troops, each influenced by the player's leadership and decisions.
The game’s standout feature is its complex yet well-designed interface, which allows players to issue detailed orders and manage units across a vast battlefield of 4,096 tiles. Magic, terrain, and morale play a significant role in determining outcomes. The storyline unfolds with RPG-style progression, rewarding players with experience points, gold, magical artifacts, and promotions.
Graphically, the game utilizes a high-resolution mode on the Amiga, featuring 128 colors and detailed sprite animations, which were praised at the time for their clarity and polish. The music and sound effects received positive feedback, particularly for their dramatic tone and fantasy flair, with nods to techno and metal influences.
Reviews praised the game for its tactical depth, well-integrated story, and mature strategic mechanics, noting it was clearly aimed at experienced players. While some elements, such as the interface, may feel dated today, Death or Glory was recognized as a major step forward for strategy games and earned a score of 85% from Amiga Joker.
Pity the game is only available in German.