Dimo's Quest is an arcade puzzler created by Infernal Bytes originally for the Amiga in 1993, then ported to MS-DOS and CD-i.
The game, designed by Tobias Prinz and Thomas B. Schulz, shares some elements with popular titles such as Boulder Dash, where collecting items is the primary goal. Still, the most similar game is clearly Chip's Challenge, a puzzler created by Epyx for the launch of the Atari Lynx. In Dimo's Quest, you don't collect "chips": the hero, a frog called Dimo, needs to collect sweets for the King. He can advance to the next level only when he has collected enough of them. Of course, enemies, traps, and dangers will try to make his life complicated. Not to mention the locked doors, which will require collecting several keys, all in the correct order. Not so easy.
But if it was just about the gameplay, you could consider Dimo's Quest another clone of Chip's Challenge. The truth is Infernal Bytes did exceptional work here. With fantastic graphics, so colorful that you might think this is an AGA game, great animations, and addictive music, you will never get tired of this game. If you add a perfect level design and an uncommon, perfectly designed difficulty level, you will realize this is a small gem. After 30 years, it's worth playing it again. And if you are one of the few that never played it, what are you waiting for?