Halls of the Dead: Faery Tale Adventure II is the sequel to the 1987 RPG The Faery Tale Adventure created by MicroIllusions.
The sequel was developed by The Dreamers Guild, a studio founded by some former members of MicroIlusions, and published in 1997 by Encore.
The plot continued the one of the original game, but the technology was completely different due to the 10 years of difference. In fact, the original game was developed for the Amiga and later ported to the Commodore 64 and other platforms, while Faery Tale Adventure 2 was a PC exclusive.
The Dreamers Guild worked before on some other titles, including I Have No Mouth, and I Must Scream and Inherit the Earth: Quest for the Orb, but, unfortunately, none of them was a success. Halls of the Dead was not able to save the company and was the last game they released. They had to rush it to complete it, which is why the game has several flaws. It's clear that the RPG was not completed as intended initially. It's a pity because the premises were excellent, and the visuals, inspired to Ultima VIII: Pagan were very good.
To quote Robert Mayer in Computer Games Strategy Plus, "Halls of the Dead is a solid RPG in the old style but one that lacks the features gamers have come to expect, and one that also falls short in several traditional areas, such as NPC conversation and information gathering. For gamers eager for the days of yore, however, this is one RPG that should satisfy the traditionalist."