Premiere is a platformer developed by The 8th Day and released for Core Design in 1992 for the Amiga.
Premiere is a platformer developed by The 8th Day and released for Core Design in 1992 for the Amiga. It was also ported to CD32 in 1994.
In this game, you are Cluth Gable, a movie editor who fell asleep while working one night. Six reels of the film are stolen, and Cluth has to retrieve them.
Each game level has a different set: Wild West, Sci-Fi, Black & White, Horror, Cartoon, and Fantasy. The 8th Day already did a great job with the graphics of Heimdall, their previous title. But Premiere has even better graphics and animations. The intro sequence is like an animated movie. Regarding the game, just look at the screenshots, and you will realize that the backgrounds and the sprites are simply fantastic. The animation is fluid, with plenty of frames for each move.
In terms of gameplay, the game is not so innovative. It's a standard platformer, with the only addition of the movement on the third axis: although the game is still in 2D, our hero can move to the foreground or background. We are not talking about a kind of isometric 3D such as Double Dragon. There are just 2 fixed levels of depths in this case, and the hero can switch between them. For example, if the enemy is in the foreground, you can escape moving to the background. It's not enough to make the game original, but at least it's an interesting addition.
In short, a good platformer with one of the best graphics ever seen on the Amiga. It's worth trying it.
Review by: Manu
Published: 15 December 2019 9:14 pm