Superfrog is a platformer created for the Amiga by Team 17 and released initially in 1993. One year later the game was ported to MS-DOS.
With a lot of colors and nice animations, the game is totally violence free. There is no weapon, you can only jump on the enemies and use your speed. You will have to travel across 6 colourful worlds, each one with 4 stages, to rescue the princess.
You can easily say that Superfrog represents the state of the art for platformers. The game is not known for its novelty, but on the other side is simply technically perfect. With an amazing graphics, a fantastic intro animation drawn by the artist Eric W. Schwartz, a soundtrack composed by Allister Brimble, a difficulty level perfectly tuned and an excellent gameplay, Superfrog hasn't aged a day. All Amiga users still remember it and for a good reason.
If you think Team17 just created Worms, you should really try Superfrog.
See Also: A legendary video games music composer: Allister Brimble
Review by: Manu
Published: 24 April 2017 10:05 pm
Mythical ... Superfrog !!!
It is a "platform game", but I would say "THE" plat formgame. With its playability, immediacy, simplicity, the right calibration of the difficulty, and above all the soundtrack ... Well! There are not many.
The game is structured on various levels that must be overcome to access the next one.
The game environments immediately give that impression of vastness. At certain points, after a prodigious leap you may find that a little higher there is another location to explore, a sort of hidden treasure. and this happens in all the levels and sub-levels in which the game is divided.
On other occasions, you may find that when you hit a seemingly solid wall, it crumbles, causing you to go too far into a hidden room. Usually, these hidden places always offer treasures which, by collecting them, our Superfrog considerably increases the score.
This is a very important fact, not only for ranking purposes, but also because the game offers one life for every 200,000 points earned!
The game starts with your superfrog who has to free his "girlfriend" from the spell of a witch ... Eh! Yes, because there is also a certain comedy. Our character earns points by passing over objects that can be found along the way. They range from fruit that earns quite low scores, up to jewels that can be worth tens of thousands of points!
But that's not all, always along the way, our hero will be able to find objects that are of vital importance. These are a green sphere, which supplies the superfrog with the weapon, in fact by pressing the fire key, before collecting this small sphere, nothing happens, but after having collected at least one of these spheres, when pressing "fire" ", our character, fires a bullet that manages to destroy the wasps that flutter almost everywhere. These opponents, if they come into contact with our character, make him lose a notch of energy. Obviously, if even the last part of energy is missing, the life of a superfrog ends and he recovers by consuming a life. End all lives ..... "Game Over" !!! The other object is the wings. Once collected, if you take a jump, by repeatedly pressing the "fire" button, you can greatly lengthen the route traveled. Some locations can only be reached with wings.
If you lose a life, you will have to collect wings and orb again to gain their perks again.
However, it is possible to restore all the energy bars by collecting a bottle that contains the magical "LUCOZADE". A kind of elixir that restores the energy that a life has lost. Beware, however, wandering through the various levels does not have infinite time !!! While playing, at the top right, you can see a counter, which represents the time available to finish each sub-level, if this counter reaches "zero", the game is over! But what is our purpose in each sub-level? To collect enough coins, which are scattered along the levels, in some cases they are also present in the hidden treasures. Only after having collected a sufficient number of coins, the exit from the level is allowed. Therefore, it is always a good thing to collect a lot of points around the sub-levels, but also be careful not to waste a lot of time, otherwise the game will be lost.
Fortunately, the bottles of LUCOZADE still come to our rescue, in fact they not only restore the energy notches, but also provide precious extra time!
Attention, in the game there are situations in which our hero, if he only touches some protrusions in the shape of spikes, loses a whole life! In other cases, such as contact with opponents, the loss is limited to only a notch of energy!
Our weapon is only used to destroy the wasps, while for the other opponents it is necessary to jump on the head! ... But be careful, not all enemies can be eliminated, there are some that must only be avoided.
Around you can find bonuses that accelerate the movement of the character, others instead that slow it down. In the game, you will find that speed doesn't always pay off. Especially in the sub-levels of the "castle", there are sloping sections greased with oil, which lead straight to traps! So the speed is not convenient, better to choose the control, perhaps more slowly. The same thing can happen in the sub-levels of the "north pole" when you encounter slippery ice.
In the sub-levels of "ancient egypt", on the other hand, although they are very insidious, they provide many points, it is up to you to find them. The game also includes a scenario in the future (be very careful) and one at the ..... "circus". There is also a stage where the game also includes a side scrolling subgame, such as "Project X". If all goes well, you will reach the final battle with the witch ...
Good luck ... and ... Have fun!
Review by: Maurizio Petta
Published: 24 July 2022 10:03 am