Master of Orion is a 4X science fiction turn-based strategy game developed by SimTex and published by MicroProse in 1993 for Dos and Mac. This title pretty much invented 4X (explore, expand, exploit, exterminate) as a genre.
4x management science fiction strategy turn-based strategyMaster of Orion II: Battle At Antares, the sequel to Master of Orion, is a turn-based 4x space empire game designed by Steve Barcia and Ken Burd. The popular strategy game was developed by Simtex.
4x management science fiction space exploration strategy turn-based strategy