GamesNostalgia Blog: articles, reviews, tutorials, guides, stories about retro games, abandonware, classic games, game designers, interviews and the exciting history of computer games.
Author : Manu
6 March 2026, 11:16 pm
Real Time Strategy games represent one of the most influential and enduring genres in computer gaming history. Unlike turn-based strategy games, where players take sequential turns to make moves, RTS games unfold continuously in real time, demanding split-second decision-making, resource management, and tactical coordination. Players typically control armies, manage economies, construct buildings, and engage in warfare while the game clock never stops ticking. This creates an intense experience that combines the cerebral challenge of traditional strategy games with the immediate excitement of action games.
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Author : Maddie
6 March 2026, 11:16 pm
Jon Van Caneghem stands as one of the most influential yet underappreciated figures in computer role-playing game history. From his humble beginnings as a pre-med student obsessed with games to becoming the mastermind behind two of the most enduring fantasy franchises in gaming, Van Caneghem's career represents the last gasp of the bedroom programmer era and the birth of modern CRPG design philosophy.
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Author : Tasha S. & Emanuele B.
6 March 2026, 11:16 pm
Hooba noobie! Ayaw ko bobo siya! That, of course, means absolutely nothing, it's pure gibberish, Or should I say "simlish." Simlish is the familiar "language" that is used in the Sims series of games. Why am I talking about the sims and, worse yet, attempting to speak their language? That's because of Will Wright, the man behind the sims games. Everything from SimCity to every Sims game that followed. I grew up with the Sims games, and I always found the antics of those little sims to be hilarious, nonsensical, and often risque. I loved it. The very idea of making your own little person and playing God, if you want. But, I should probably backtrack somewhat if I'm going to do Mr. Wright any justice.
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Author : Tasha
6 March 2026, 11:16 pm
“Whenever I saw the sun, I reminded myself that I was looking at a star. One of over a hundred billion in our galaxy. A galaxy that was just one of billions of other galaxies in the observable universe. This helped me keep things in perspective.”
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Author : Tasha S. & Emanuele B.
6 March 2026, 11:16 pm
Ron Gilbert has a pretty big claim to fame, and not just for designing video games. He is also responsible for one of the most successful and widely used game engines ever created. Hailing from Oregon, Ron has been interested in learning how to program since he was a kid. Growing up, he used his home computer to try to replicate popular games released at the time, using his friends as test subjects. From these humble beginnings, Ron built his gaming career.
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Author : emabolo
6 March 2026, 11:16 pm
Ask any expert of the 16-bit era about Thalion, and you will always hear the same statement: it was one of the most talented studios of the 90’s. This relatively small company left us some of the best titles ever created for the Atari ST and Amiga, a legacy of games that we will play for a long time.
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