GamesNostalgia Blog: articles, reviews, tutorials, guides, stories about retro games, abandonware, classic games, game designers, interviews and the exciting history of computer games.
Author : Maddie
8 March 2026, 12:12 am
Jon Van Caneghem stands as one of the most influential yet underappreciated figures in computer role-playing game history. From his humble beginnings as a pre-med student obsessed with games to becoming the mastermind behind two of the most enduring fantasy franchises in gaming, Van Caneghem's career represents the last gasp of the bedroom programmer era and the birth of modern CRPG design philosophy.
Read More
Author : Tasha
8 March 2026, 12:12 am
Give a man a fish, and you'll feed him for a day; teach a man to play Doom, and you'll never get another day's work out of him. Doom Press Release 1993: "In 1993, we fully expect to be the number one cause of decreased productivity in businesses around the world."
Read More
Author : Tasha
8 March 2026, 12:12 am
Ah, the 80’s. It was a time of big hair and even bigger aspirations for one programmer. From the humble beginnings of befriending a local computer store owner in Eugene, Oregon, to taking over the world of simulations, contributing to an entire genre, and starting two successful game companies, Damon Slye has certainly made his mark on the gaming world.
Read More
Author : Tasha
8 March 2026, 12:12 am
First, I was never much of a racing game fan (try not to hate me too much), so Geoff Crammond is a relatively new name for me. That is not to say I have never played any of his games. As a matter of fact, I played a couple of the Grand Prix series games. Though I used to get in trouble as a kid for pronouncing it "grand pricks." That said, I found the topic rather interesting to research. I have learned much about Sir Geoff and how he earned his well-deserved moniker.
Read More
Author : Tasha S. & Emanuele B.
8 March 2026, 12:12 am
Hooba noobie! Ayaw ko bobo siya! That, of course, means absolutely nothing, it's pure gibberish, Or should I say "simlish." Simlish is the familiar "language" that is used in the Sims series of games. Why am I talking about the sims and, worse yet, attempting to speak their language? That's because of Will Wright, the man behind the sims games. Everything from SimCity to every Sims game that followed. I grew up with the Sims games, and I always found the antics of those little sims to be hilarious, nonsensical, and often risque. I loved it. The very idea of making your own little person and playing God, if you want. But, I should probably backtrack somewhat if I'm going to do Mr. Wright any justice.
Read More
Author : Tasha
8 March 2026, 12:12 am
“Whenever I saw the sun, I reminded myself that I was looking at a star. One of over a hundred billion in our galaxy. A galaxy that was just one of billions of other galaxies in the observable universe. This helped me keep things in perspective.”
Read More