Author: GN Team - Published: 3 October 2017, 12:34 am
Pitfall!, also known as Pitfall Harry's Jungle Adventure, is a legendary platformer designed and programmed by David Crane. It was released in 1982 for the Atari 2600.
In this game you are Pitfall Harry, a hero vaguely inspired to "Indiana Jones", that will have to explore a jungle in search for treasures. He will have to avoid several obstacles and hazards, including rolling logs, quicksand, pits (of course) and dangerous animals like scorpions and crocodiles. With the limited hardware of Atari 2600 David Crane made a sort of miracle to able to show multi-colored sprites and fluid animations, as well as 256 levels on 4K of RAM.
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Author: Tasha - Published: 29 September 2017, 10:09 am
Prophecy: Viking Child (aka Prophecy I: The Viking Child) is a fantasy platform game developed by Imagitec Design. It was published by GameTek in 1990, initially for the Amiga and Atari ST. It was ported to a few other platforms within the following two years.
Playing as Brian (the Viking child himself), you go off on an errand to retrieve some herbs, but when you return home, it’s destroyed. Odin comes to you to tell you that you must defeat Loki to get your loved ones back who are floating around in Valhalla. Brian has a perpetual smile on his face as he jumps and shivs every enemy in his path using his dagger. There are several shops to discover where Brian can purchase items to help him on his quest. Coins to spend in the shops can be found in multiple places worldwide.
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Author: GN Team - Published: 26 September 2017, 1:16 am
Gloom is famous for being the first Doom clone to be released for the Amiga. It was developed by Black Magic and released by Guildhall in 1995 for Amiga with AGA chipset.
Despite the look and feel, the game is more a shoot'em up than a full 1st person shooter. Gloom didn't reach the complexity of the game it was trying to copy. Despite this, the developers could create a fun and memorable game, fast enough on an A1200 that you can also play in co-op with a friend. Not exactly Doom, but something enjoyable on the Amiga. The SFX are taken from the movie Alien and they are the base of a fun mini-game. The action, the atmosphere, the music all contribute to a nice experience.
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Author: GN Team - Published: 22 September 2017, 11:50 pm
Yo! Joe! Beat the Ghosts is a two-player platform game created initially for the Amiga by Scipio, a small company. It was published by Hudson Soft/Blue Byte in 1993 and also ported to DOS.
The three programmers, Harald Höppner, Alexander Kurth, and Jens Meggers, did a good job creating this game that looks almost like an arcade with brilliant and colorful graphics. The music, written by Michael Bialas, is a fantastic soundtrack 44 minutes long.
The heroes, the two graffiti artists Joe and Nat, can jump, crawl, kick, beat, slide, and swim. They can attack enemies using weapons like Molotov, chainsaws, and nunchakus.
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Author: Tasha - Published: 19 September 2017, 12:19 am
Crazy Cars is an arcade racing game developed and published by Titus France in 1987, initially for the Amiga. It was ported to multiple other systems the following year. It saw two sequels making it an entire series.
Crazy Cars was one of the first racing games developed for the Amiga, and it was bundled with Amiga 500s sold in Europe.
This cross-country racing game starts you out in a Porsche 911 turbo. As you progress through the different races, you can change to a Lamborghini and, eventually, a Ferrari. Your goal is to complete the races within the given time limit. There are plenty of obstacles in your way that you must avoid, as well as your opposing racers. Hitting too many obstacles can cost you valuable time.
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Author: GN Team - Published: 15 September 2017, 1:24 am
Nebulus (known as Tower Toppler in the US) is an action platformer developed and designed by John M Phillips. Initially it was created for the ZX Spectrum and Commodore 64. Later it was ported to Amiga, Atari ST, Amstrad CPC, Acorn 32-bit. There are also versions for the NES and Gameboy.
Cute graphics, brilliant gameplay and a revolutionary animation made a success. The main character sprite (a frog) is always in the center of the screen, while the environment (a tower) moves around it, giving the impression of a 3D rotation. The C64 version got a Gold Medal award from Zzap!64 magazine while the Amiga version was voted 14th best game of all time by Amiga Power. Nebulus also won the title of Best Original Game Of The Year at the Golden Joystick Awards. It's simply a game you have to try.
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