Author: GN Team - Published: 23 October 2016, 9:24 pm
Rick Dangerous is a 2D action platformer created by Core Design and published by Microplay Software in 1989 for the Amiga and Atari ST. It was also released for Commodore 64, ZX Spectrum, and other home computers. The game is unofficially inspired by Indiana Jones, and the Raiders of the Lost Ark. Rick is a sort of Indy, and he will have to escape traps and fight against the Nazis, armed with a pistol and dynamite. The game has several scenarios: a jungle, pyramids, a German castle, and a secret missile base. The game received positive reviews on the Amiga and Atari ST.
Core Design must have liked the theme of "action archaeology" very much. Some years later, in fact, they created one of the most popular franchises of all time: Tomb Raider.
Read MoreAuthor: GN Team - Published: 16 October 2016, 4:26 pm
Bubble Bobble is one of the most famous arcades ever created and a personal favorite of GamesNostalgia. This 2D cartoon action platformer designed by Fukio Mitsuji (aka MTJ) was released by Taito initially in 1986. Thanks to its enormous success, the game was ported to mostly all consoles and home computers.
The Amiga version, released in 1987, developed by Software Creations, and published by Firebird, is considered one of the most faithful. Software Creations was a small British studio that became famous thanks to the Commodore 64 version of Bubble Bobble, a conversion that won critical acclaim and commercial success.
Read MoreAuthor: GN Team - Published: 19 September 2016, 12:43 am
Hired Guns is a sci-fi RPG developed by DMA Design and published by Psygnosis in 1993 for DOS and Amiga.
The game allows you to control 4 mercenaries, with a split-screen that shows the point of view of the different characters that can move in the 4 directions (Eye of the Beholder-style).
The gameplay was highly innovative, with monsters that can move freely around levels and pursue the characters, many different armies with different effects, underwater areas, inventory management that will change depending on the character, and much more. But what made the game unique was the possibility to move the mercenaries independently and have them interact in different ways. The game was also supporting multiplayer, with up to 4 players controlling the heroes.
Read MoreAuthor: GN Team - Published: 16 September 2016, 1:19 am
Adventure is considered the first action-adventure ever created and it's one of the most important titles of the video game history. Developed by Warren Robinett for Atari, it was released in 1979-1980 for the Atari 2600 console.
The player controls a square avatar that has to explore the world, collect keys, solve puzzles and kill monsters. The game was a huge success, with more than one million copies sold, and it was critically acclaimed for its innovative gameplay.
Adventure is famous also because it contains the first known video game hidden "Easter egg" (a secret room containing the text "Created by Warren Robinett"), that was added by the developer without informing Atari and it was discovered only after the release.
Read MoreAuthor: GN Team - Published: 24 August 2016, 2:37 pm
Lords of Chaos is a fantasy turn-based tactical RPG developed by Mythos Games, published for 8-bit platforms, including Commodore 64 and ZX Spectrum in 1990. It was then ported to the Amiga and Atari ST in 1991. It was the sequel to Chaos, a game released in 1985 for the ZX Spectrum. Both games were designed by Julian Gollop, which created also the turn-based strategy game Laser Squad. These games are considered precursors of UFO: Enemy Unknown and X-COM: Terror from the Deep.
You are a wizard and the evil Torquemada is your enemy. You have to complete several levels, performing a certain amount of moves, collecting treasures, and defeating the enemies. It's possible to use weapons and spells, which can be created by combining different ingredients and conjuring fantasy creatures to help you.
Read MoreAuthor: GN Team - Published: 20 August 2016, 3:08 pm
Curse of Enchantia is a fantasy point-and-click graphic adventure created by Core Design and published for Amiga and MS-DOS in 1992.
It was the first adventure game developed by Core Design. The company was trying to create a title that could compete with LucasArts and Sierra On-Line's successes. The British studio tried to differentiate their adventure with some unconventional design choices, including action sequences or the removal of any text. In fact, there are no dialogues and no object descriptions. Everything, including the sense of humor, is communicated with icons, images, and animations. There is also no need to click randomly on the screen, which is quite common in adventure games. The main character (Brad) needs to stand next to the object he wants to interact with, and an icon will appear in the action bar. It's impossible to die, and dangerous actions are rewarded with funny animations.
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