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Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Kick Off

Kick Off

Author: Tasha - Published: 18 April 2017, 9:12 pm

Kick Off is a football (soccer) game designed by Dino Dini and developed by Anco Software in 1989 for the Amiga, Commodore 64, and other platforms. This football game was the first to use a top-down view of the field. It was also the first to show the ball as rolling in front of the player as it should be. The game had around eight sequels and remakes, making it a full-fledged franchise.

Kick Off was one of the first football games where knowing how to control the ball was necessary. There is a practice mode that allows you to learn the technique before applying it to an actual game. You can practice passing and sliding tackles until you are a master. You must change your strategy and players to claim victory when taking on actual teams. The game also features penalty cards, injuries, different referees, and other elements that add to the realism and difficulty.

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Flood

Flood

Author: GN Team - Published: 17 April 2017, 2:22 am

Flood is a side-scrolling platformer created by Bullfrog originally for the Amiga and then ported to Atari ST. The game was published in 1990 by Electronic Arts. The main author of the game, lead game designer and developer, was Sean Cooper, more famous for being the lead programmer of Magic Carpet and the game designer of Dungeon Keeper 2.

The character of Flood is called 'Quiffy,' and it's able to run, jump, cling to walls and swim. On many levels, some taps can be opened so that the water can flood and Quiffy can swim. The physics of the water was really advanced for the time and very realistic.

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Elvira II: The Jaws of Cerberus

Elvira II: The Jaws of Cerberus

Author: GN Team - Published: 15 April 2017, 7:27 pm

Elvira II: The Jaws of Cerberus is the sequel of the horror rpg point-and-click adventure created by Horror Soft, based on the character Elvira, the Mistress of the Dark, a witch and movie star. The game was released in 1991 by Accolade for MS-DOS and one year later for Amiga, Atari ST and Commodore 64.

In the game you are Elvira's boyfriend and you have to save her from the evil Cerberus. The gameplay is a real mix between rpg and adventure. The point of view is first person, with a pseudo 3D. There are many rpg elements, such as the selection of the character class at the beginning, collection of XP points during exploration and combat, character level up with distribution of the skills.

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Shadow of the Beast III

Shadow of the Beast III

Author: GN Team - Published: 13 April 2017, 1:37 am

Shadow of the Beast III is the third chapter of the fantasy platformer created by Reflections and published by Psygnosis.

While the first and second episodes, thanks to the franchise's success, were published on many platforms, including Atari ST and the SEGA consoles, this game that ends the trilogy was released on the Amiga only.

The hero we saw in Shadow of the Beast is finally transformed into a human, but the evil Maletoth is not defeated yet.

Shadow of the Beast III has very nice music and a graphics style similar to the second game, but with some effects (such as the parallax scrolling) taken from the first one. The gameplay is more traditional, based on puzzle-solving and some actions. Many fans of the series didn't appreciate mechanics' change; the first games were more innovative. But at the same time, Shadow of the Beast 3 is a bit easier, and many other players appreciated that.

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Duke Nukem II

Duke Nukem II

Author: Tasha - Published: 11 April 2017, 6:45 pm

Duke Nukem II is the second game in the Duke Nukem franchise and was developed and published by Apogee Software for DOS in 1993. It has since been ported to multiple other platforms.

Duke Nukem II was much larger than the original game and was made using VGA 256-color graphics, though only 16 colors were seen at any given time. The game utilizes the same gameplay that made Duke Nukem so much fun but adds new elements into the mix.

After saving the world from a mad scientist, the titular Duke is in the middle of shamelessly promoting himself when aliens kidnap him. They plan to imprison him so they can conquer the Earth, but they just mess with the wrong tough guy. Using multiple weapons, commandeering enemy vehicles, and gathering power-ups, Duke can cause as much death and destruction as his heart desires. There are also several items to be collected or shot for points and health. Duke can jump on platforms, climb ladders, float on air, and all the usual stuff you would expect, all while kicking alien ass. In this famous Apogee design, Duke’s a little cuter than his later incarnations, but he’s no less a hero. Duke Nukem fans rejoice; he’s back!

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Defender of the Crown II

Defender of the Crown II

Author: GN Team - Published: 10 April 2017, 9:38 pm

Defender of the Crown II is the sequel to the original Defender of the Crown. It was developed by Sachs Enterprises and published by Commodore Electronics in 1993 for the Amiga CD32. The game was initially created for the CDTV, the first CD-ROM game machine based on Amiga hardware, but it was later released for the CD32.

The historical strategy game improves upon its wildly successful predecessor by enhancing sword fighting and jousting. It also adds different types of ammo for use during castle sieges.

Defender of the Crown II is somewhat more of a remake than a true sequel, but tweaks to the game and storyline keep it from feeling like the same thing over again. While your aim was conquest in the original, your ultimate goal in this sequel is to make money. Set in medieval times, you are tasked with collecting a ransom to save King Richard from his captors. With a two-year time limit, you must win contests, rescue maidens, take over territories, and lay siege to castles, all to turn a profit. However, your enemies will not make this easy for you, so strategy is key. Save the king, restore the kingdom, and become the stuff of legends.

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