Author: Tasha - Published: 11 March 2017, 1:33 am
Cosmo’s Cosmic Adventure is a side-scrolling platform game developed and published by Apogee Software and released for DOS in 1992. The game has many references to another Apogee title, Duke Nukem (one of my favorites), throughout.
It’s Cosmo’s birthday and his birthday wish is to go to Disney World, which apparently appeals to aliens as well. His parents decide to take him, but on the way they end up suffering ship damage causing them to make an emergency landing on a nearby planet. His parents set to work fixing the ship and Cosmo goes to check the place out. When Cosmo comes back to the ship, his parents are gone. He notices monster size foot prints and assumes his parents have been captured by some unknown creature. The brave alien kid sets out to explore the unknown planet and rescue his parents. Cosmo can walk, jump, and stick to walls with his hands. He can kill enemies by jumping on them or using bombs. Bombs also come in handy to reveal secrets hidden around the levels. Watch out for that blast radius though or Cosmo will be dead-mo. Explore varied environments, smash enemies, and get that trip to Disney World!
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Author: Tasha - Published: 10 March 2017, 8:59 pm
Street Rod is an American muscle car street racing game developed by Magic Partners with P.Z. Karen Co. Development Group and published by California Dreams in 1989 on DOS and Commodore 64. It was released for the Amiga in 1990.
It’s 1963 and just like all greasers you aspire to be a hot rod king. You start out by purchasing your first car and supe it up as much as you can with your limited budget. At the local diner you can meet other hot rodders you can race for money or pink slips. Races can either take place on a dragstrip or a country road. You also need to be aware of your gas gauge during a race as you will have to refuel at a gas station when you get low. During a race it is entirely possible to cause damage to or wreck your car entirely. This damage can be repaired for a price, so keep your wins coming. As you win races and money you can spend it to either purchase new vehicles or parts. When you acquire a new part it must be installed on the vehicle. The installation of parts is done in sort of a mini game where you remove the old parts and put the new ones on. This involves going under the hood, under the car, or jacking the vehicle up to change the tires. If you don’t put the parts on correctly your car will not work. The ultimate goal of the game is to beat ‘The King’ and take his throne, so to speak.
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Author: Tasha - Published: 10 March 2017, 8:59 pm
Carmageddon is a violent and destructive racing game developed by Stainless Software and published by SCi and Interplay in 1997. It was released for DOS and Mac (ported to other platforms in later years).
Drawing inspiration from the movie Death Race 2000 (1975) you are put behind the wheel to cause as much carnage as possible.
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Author: Tasha - Published: 9 March 2017, 1:23 am
The Legend of Kyrandia is a fantasy adventure game developed by Westwood Studios and published by Virgin Games in 1992 for Amiga and DOS.
This is the beginning of what would eventually become a trilogy made of this title plus The Legend of Kyrandia: Hand of Fate and The Legend of Kyrandia 3: Malcolm's Revenge. It is based on a text adventure game called Kyrandia: Fantasy World of Legends.
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Author: Tasha - Published: 9 March 2017, 1:18 am
Hocus Pocus is a fantasy platform action game developed by Moonlite Software and published by Apogee Software in 1994 for DOS.
This game has nothing to do with the movie of the same title that was released in 1993. However, the game does have several references to J.R.R. Tolkien’s Lord of the Rings series.
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Author: Tasha - Published: 9 March 2017, 1:05 am
3-D Ultra Pinball is a science fiction based pinball game developed by Dynamix and published by Sierra On-Line in 1995 for Windows and Mac. This game takes the general idea of pinball and adds crazy elements into it.
The game is based on a space simulation game known as Outpost (a Sierra On-Line title, 1994). You can play on three different pinball tables that you warp between. The tables are Mine, Colony, and Command Post and each have their own goals associated with them. Each table also has a set of 5 mini tables to conquer in order to complete it. Just like real pinball you have flippers that you bop the ball around with and try to score points. But Ultra Pinball takes it up a notch by adding missions and things like comets destroying sections of the board and many other random happenings. The game isn’t all about scoring points, it has a bit of a plot. You are attempting to build a spaceship and then launch it to beat the game. Though the plot is much more involved than this simple directive.
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