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Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Impossible Mission

Impossible Mission

Author: GN Team - Published: 19 December 2016, 2:44 pm

Impossible Mission is a famous puzzle-solving action adventure designed and programmed by Dennis Caswell, initially for the Commodore 64. It was released in 1984 by Epyx. The game was ported to several home computer platforms, including Amstrad CPC, Apple II, BBC Micro, ZX Spectrum, and several consoles.

The player is a secret agent, and he has 6 hours to complete the game and beat evil Professor Elvin Atombender. To do that, he has to find all the pieces of the password and access Atombender's control room, avoiding the robots. Each time the player dies, 10 minutes are lost, and 2 minutes are consumed when the portable computer is used.

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Ghostbusters

Ghostbusters

Author: GN Team - Published: 13 December 2016, 8:51 pm

Ghostbusters by Activision is a video game based on the 1984 Ghostbusters movie. It was released the same year of the film on several home computers, including Commodore 64, Apple II, and MSX.

It was also ported to several consoles, including Atari 2600, Sega Master System, and NES. The game was designed by David Crane, the creator of Pitfall! and one of the co-founders of Activision.

The gameplay is simple but addictive: you have to set up a ghost-busting franchise in the city. You start by buying the car, choosing from the four available, and then equipping it with gadgets such as traps, ghost baits, and marshmallow sensors. Once the vehicle is ready, your Ghostbusters can start driving across the city to find and collect the ghosts. When you have enough energy, you can finally face the demon Zuul.

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Worms

Worms

Author: GN Team - Published: 9 December 2016, 7:09 pm

Worms is a turn-based artillery game developed by Andy Davidson for Team17 and released in 1995 for Amiga and MS-DOS by Ocean.

It is the first game in the Worms series and thanks to its success it was later ported to the SEGA Genesis, Game Boy, Jaguar, SNES, Playstation and other platforms.

The gameplay is turn based and resembles other artillery games such as Scorched Earth. There are up to 4 teams of 4 worms, aiming to destroy the others on a computer generated terrain. There are a lot of weapons available, with several different effects modified by gravity, and 10 different terrain types.

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Rick Dangerous

Rick Dangerous

Author: GN Team - Published: 23 October 2016, 9:24 pm

Rick Dangerous is a 2D action platformer created by Core Design and published by Microplay Software in 1989 for the Amiga and Atari ST. It was also released for Commodore 64, ZX Spectrum, and other home computers. The game is unofficially inspired by Indiana Jones, and the Raiders of the Lost Ark. Rick is a sort of Indy, and he will have to escape traps and fight against the Nazis, armed with a pistol and dynamite. The game has several scenarios: a jungle, pyramids, a German castle, and a secret missile base. The game received positive reviews on the Amiga and Atari ST.

Core Design must have liked the theme of "action archaeology" very much. Some years later, in fact, they created one of the most popular franchises of all time: Tomb Raider.

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Bubble Bobble

Bubble Bobble

Author: GN Team - Published: 16 October 2016, 4:26 pm

Bubble Bobble is one of the most famous arcades ever created and a personal favorite of GamesNostalgia. This 2D cartoon action platformer designed by Fukio Mitsuji (aka MTJ) was released by Taito initially in 1986. Thanks to its enormous success, the game was ported to mostly all consoles and home computers.

The Amiga version, released in 1987, developed by Software Creations, and published by Firebird, is considered one of the most faithful. Software Creations was a small British studio that became famous thanks to the Commodore 64 version of Bubble Bobble, a conversion that won critical acclaim and commercial success.

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Hired Guns

Hired Guns

Author: GN Team - Published: 19 September 2016, 12:43 am

Hired Guns is a sci-fi RPG developed by DMA Design and published by Psygnosis in 1993 for DOS and Amiga.

The game allows you to control 4 mercenaries, with a split-screen that shows the point of view of the different characters that can move in the 4 directions (Eye of the Beholder-style).

The gameplay was highly innovative, with monsters that can move freely around levels and pursue the characters, many different armies with different effects, underwater areas, inventory management that will change depending on the character, and much more. But what made the game unique was the possibility to move the mercenaries independently and have them interact in different ways. The game was also supporting multiplayer, with up to 4 players controlling the heroes.

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