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Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Wings of Fury

Wings of Fury

Author: GN Team - Published: 25 July 2019, 1:33 am

Wings of Fury is an action game, with some elements of 2D flight sim, set in the Pacific during World War II. Developed and published by Brøderbund Software, the game was released initially in 1987 for the Apple II, then ported to Commodore 64, DOS, Amstrad CPC, and Amiga. There is also a Gameboy Color version, slightly modified to reduce violence.

In fact, in this game, you have to bomb enemy bases, turrets, and barracks, and kill Japanese soldiers with the machine gun of your F6F Hellcat plane. In case you are wondering if this game isn't a bit politically "incorrect", well, you are not the only one. But if you like the genre, it can be really fun.

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Abuse

Abuse

Author: Tasha - Published: 18 June 2019, 12:02 am

Abuse is a 2D side-scrolling sci-fi shooter developed by Crack Dot Com and published by RedHat in 1995 for DOS and Linux. It eventually made its way onto the Mac, Amiga, Acorn 32-bit, GP2X, and iPhone, to name a few.

In the not so distant future, you take on the role of current maximum security prisoner, Nick Vrenna, who is trying to find a way to escape his confinement. Nick gets his chance when the other inmates cause a riot. However, this prison is of the horrific experiments on humans variety, and the uprising causes an infectious pathogen to be released, making all of the people turn into something a little less human. Now Nick must suit up, grab a weapon, and fight for his survival.

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Blake Stone: Aliens Of Gold

Blake Stone: Aliens Of Gold

Author: Tasha - Published: 17 June 2019, 11:58 pm

Blake Stone: Aliens of Gold (a.k.a Blake Stone 3-D) is a sci-fi FPS that was developed by JAM Productions and published by Apogee in 1993 for DOS. The game also got a sequel called Blake Stone: Planet Strike! just one year after its release.

In Aliens of Gold, you step into the shoes of Blake Stone, who is like a science fiction James Bond, if you will. Blake is assigned the task of taking down international supervillain, Dr. Goldfire, who, like any good supervillain, wants to enslave humanity. Starting right on Dr. Goldfire’s doorstep, you have to make your way through his diabolical lair to take him out. It won’t be as easy as battling your way through just one of his evil labs, as he will turn tail and run to the next hideout when you get too close. There are six hideouts to play through with multiple levels in each, including two hidden levels.

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Damocles: Mercenary II

Damocles: Mercenary II

Author: GN Team - Published: 7 June 2019, 7:43 pm

Damocles is the second game of the Mercenary series created by Novagen Software. The title, also known as Mercenary 2, was released in 1990 for the Amiga and Atari ST.

Paul Woakes is not the most famous name in the history of game designers, perhaps because of his shy nature. But yet, this English coder, co-founder of Novagen, was a true visionary and innovator of game mechanics.

Mercenary had already introduced in 1985 the concept, almost revolutionary at the time, of an open world, a virtual place that players can freely explore. Everything was in full 3D, which was impressive considering that the game was running on the Atari 8-bit, Commodore 64, and other 8-bit computers.

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D-Day: The Beginning of the End

D-Day: The Beginning of the End

Author: GN Team - Published: 6 June 2019, 4:12 pm

D-Day: The Beginning of the End is a turn-based wargame developed by Impressions Games and released for DOS and Amiga in 1994.

As you can imagine, the game recreates the scenario of the Normandy landings that happened on Tuesday, June 6, 1944 (D-Day) during World War II.

The gameplay is similar to another title by Impression Games, The Blue and the Grey. You can play as the Supreme Allied Commander or the Axis Commander. The game starts precisely on June 6, 1944, and the first thing to do is decide your generals. After that, you can play the D-Day landings, or other battles, until you free Europe from the occupation of the nazis.

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Clik Clak

Clik Clak

Author: GN Team - Published: 26 May 2019, 1:27 pm

Clik Clak, released as "Gear Works" in the USA, is a logic-based game created by the Italian studio Idea Software in 1992 for Amiga and Commodore 64. It was also ported to MS-DOS, Game Gear, and Game Boy.

This tiny, unknown puzzler can be considered a typical example of an "easy to learn and hard to master" game. A characteristic that only the best games have. The goal is simple: connect several randomly sized gears to connect one side of the playing area with the other. This will transform some famous monuments into clocks. Not as cool as collecting the six infinity stones, but that's not important.

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