Author: GN Team - Published: 27 March 2020, 7:39 pm
Ugh! is an arcade flight game developed by Egosoft in 1992, initially for the Amiga. The game was published by Play Byte, and it was also released on MS-DOS and Commodore 64.
It's considered a clone of the famous Space Taxi, released in 1984 by Muse Software for the Commodore 64.
The game is pretty simple; you have a woman set to be your beloved future mate. The caveman is on a mission to collect some diamonds earned by transporting passengers on his stone-age, muscle-powered helicopter. The game hilariously has 69 levels, which the player must endure through. Each one follows a pretty basic format; the player must carry a passenger by peddling along in his helicopter. To stop his romantic ventures are various obstacles and enemies such as prehistoric animals and natural barriers. You are armed with stones, which you can use to destroy the annoying pests that get in your way while snacking on a fruit that you knocked off a tree. Users can save progress by using level codes that are made up of some pretty amusing phrases ("thecatsatonthemat").
Read MoreAuthor: Adam - Published: 27 March 2020, 3:34 pm
Trolls is a cute platformer developed by Flair Software and released by Capstone Software in 1992 for the Amiga, Amiga CD32, Commodore 64 and MS-DOS.
The game was based on the famous toy creatures that were around the time, the cute blue-haired trolls are present in the game for the player to use. The game features these trolls as they run around trying to save as many of the baby trolls as they can.
The game is super colorful - like, insanely colorful! If you haven't seen this game before, it will definitely come off as a surprise! The seven worlds the game is based upon looks like a rainbow, the background, the interface, and even the enemies are so shockingly vivid in colors that it is will often enough to distract you. Maybe the concept is not very innovative: it's a classic platformer where you have to jump on certain enemies to eliminate them till you get a Yo-Yo. The Yo-Yo is pretty neat; it allows you to kill enemies, smash aside blocks to open up new paths, and with the right amount of practice, you can even use it to swing across gaps. If it wasn't for the Yo-Yo, I would feel as if it was a more colorful clone of the Super Mario series.
Read MoreAuthor: Adam - Published: 26 March 2020, 10:20 pm
Battle Chess II: Chinese Chess is a strategy game that was developed by Interplay and published by Electronic Arts in 1990 for the Amiga and MS-DOS.
The beginning of chess can be traced back to the seventh century in India, where it was initially called Chaturanga. The game then spread to the nearby regions of Persia and China, thanks to the European traders that visited these lands the historic game soon made its way onto the western world where it went through certain adaptations to become what it is today. While these changes came through through European influences, Chess went down a whole different lane in China, where it became vastly different when compared to the dominant form of modern Chess that we see today.
Read MoreAuthor: Adam - Published: 26 March 2020, 5:58 pm
Deluxe Galaga is a shareware remake of the famous arcade Galaga for the Amiga. It was created in 1993 by Edgar M. Vigdal (also the author of Deluxe PacMan).
The game is an enhanced remake of the classic Namco's arcade Galaga, and it features the same top-down shooter based gameplay. In reality, it feels much more like a combination of games rather than it being a single one as it has elements of the Vic-20 game 'StarBattle' along with the original arcade versions of Galaga and Galaxians mixed into it. Plus, of course, Space Invaders.
Read MoreAuthor: Adam - Published: 26 March 2020, 1:47 pm
1000 Miglia is a driving/racing game that was developed and published by Simulmondo in 1991. The game was released for the Amiga, Commodore 64, and MS-DOS.
The game has a significant historical approach as it reproduces the early years of the Mille Miglia race that took place in Italy. As a player, you can choose the edition you want to participate in from 1927 to 1933. You will visit Italian cities such as Rome, Brescia, and Ferrara.
The beginning of the race is the big-brain segment, where you must make crucial selections to start the race. The game allows the player to choose the car, a driver, and a secondary driver; each has a different capability/skill set. 1000 Miglia allows the player to customize their gameplay with historic cars and riders that actually took part in those early years of racing, along with the ability to create new ones setting the driving skills, endurance, prowess as a mechanic, and even their own favorite stop.
Read MoreAuthor: Adam - Published: 25 March 2020, 8:10 pm
Terminal Velocity is an arcade-style simulation video game released by 3D Realms in 1995 for PC and Mac.
Terminal Velocity was quite different from the flight simulation games of its time as it had fast-paced, action-packed sequences that made the player cling to the edge of their seat.
As soon as you boot up the game, it becomes clear to anyone that the game's graphics are astounding. Even popular titles in its era, such as Doom and Descent, couldn't compare to what Terminal Velocity could dish out. The game offers 360 rotational vision for the player. The texture is phenomenal with excellent detailing, even the hills and the grounds have substantially intricate detailing. What came as a surprise at the time, is that it ran pretty smoothly, with high frame rates and very little skipping. A high-486 or low-Pentium were capable of running it without difficulty, making use of the different graphic settings.
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