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Latest Game Reviews

Railroad Tycoon Deluxe

Railroad Tycoon Deluxe

Author: GN Team - Published: 1 September 2018, 2:07 pm

Railroad Tycoon Deluxe is an updated version of Sid Meier's Railroad Tycoon, published by Microprose in 1993, three years after the original game.

While the original game was released for several platforms, including Amiga, Macintosh, and Atari ST, the Deluxe version was created for DOS only. Sid Meier, the designer of the original game, was not involved.

This enhanced version features hi-res 640x400 16 color graphics, new sound effects, and new maps (South America, Africa), new locomotives, and more.

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Interphase

Interphase

Author: GN Team - Published: 29 August 2018, 1:05 am

Interphase is a 3D shooter/strategy game created by The Assembly Line and published by Image Works (Mirrorsoft) in 1989 for the Amiga and Atari ST. Later, it was ported to DOS.

Designed by Dean Lester and Simon Knight, Interphase is one of the best cyberpunk games of the 16-bit age.

Adrian Stephens entirely programmed it. He first developed the code on an Amstrad CPC and then converted it to run on the Amiga and ST microprocessors. The result is a fast engine that gives you freedom of movement in a 3D environment designed with filled polygons. That's why many consider Interphase a kind of precursor to Descent.

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James Pond 2: RoboCod

James Pond 2: RoboCod

Author: GN Team - Published: 26 August 2018, 2:35 pm

James Pond 2: Codename Robocod is a platformer created by Vectordean in 1991 as a sequel to James Pond: Underwater Agent.

The game was initially developed for Amiga, Atari ST, and Sega Genesis, but it was later ported to Commodore 64, DOS, Game Boy, Game Gear, Master System, SNES, and Amiga CD32. It was a much bigger success compared to its predecessor. Almost entirely designed and programmed by Chris Sorrell, the title features James Pond with a particular robotic suit that allows him to stretch to reach high locations. He can jump on the enemies to defeat them. All levels are set on places related to the world of toys.

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Driller

Driller

Author: GN Team - Published: 21 August 2018, 8:07 pm

Driller, also known as Space Station Oblivion, is a 3D strategy/puzzler created by Incentive Software. It was initially released in 1987 for the ZX Spectrum, Commodore 64, and Amstrad CPC. In 1988, the Atari ST, Amiga, and DOS versions were released.

It was the first game to use the 3D engine Freescape, later used in other titles such as Dark Side. The engine was quite innovative: not only did it allow free movements around a 3D environment, rendered with filled polygons, but it also supported looking up and down, as well as rotating left and right.

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Mouse Trap

Mouse Trap

Author: GN Team - Published: 16 August 2018, 6:17 pm

Mousetrap is a platformer created by Microvalue for the Commodore 64 and Atari 8-bit in 1987. The same year it was ported to Amiga and Atari ST.

Somehow inspired to Mappy and Manic Miner, perhaps the worst part of the game is the graphics, really outdated and not improved at all on the 16-bit platforms. Despite this, the gameplay is fun and the level design is simple but good.

Definitely not the best Amiga platformer, but many people still remember this game as one of the first games played on their brand-new computer.

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Buck Rogers: Matrix Cubed

Buck Rogers: Matrix Cubed

Author: GN Team - Published: 14 August 2018, 3:41 pm

Buck Rogers: Matrix Cubed is a sci-fi RPG developed by SSI and released for DOS only in 1992. It's the sequel to Buck Rogers: Countdown to Doomsday.

The game uses the so-called Gold Box engine, used in Pool of Radiance, Champions of Krynn, and many other games, including the predecessor. The engine and the game mechanics were starting to be a bit outdated for 1992, but the fans appreciated the great atmosphere, the graphics, and the connection with the tv series Buck Rogers in the 25th Century. It's a pity that the Amiga version, already programmed and reviewed in magazines, has never been released.

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