Author: Gustavo - Published: 23 April 2020, 11:24 am
Championship Manager 97/98 is a football-management game developed by Sports Interactive and published by Eidos Interactive in October 1997 for PC.
The series was created by the Collyer brothers, that founded Sports Interactive in 1994.
The Championship manager saga puts the user to manage the different football clubs in which, far from the formula of playing the matches, they are in charge of handling the administrative affairs of the club. Among all the doors that this opens, there is one of analyzing the market and negotiating for real players, of course, always taking into account the money that the club has. The title even has several details that give it more realism and immersion, such as being able to see how comfortable each character feels about the club he plays for.
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Author: Gustavo - Published: 22 April 2020, 8:16 pm
Streets of Rage is a beat 'em up game developed and published by Sega in 1991 for the Mega Drive/Genesis. The game is also known in Japanese as Bare Knuckle: Ikari no Tekken.
The game quickly became a best seller and is part of a trilogy that continued in Streets of Rage 2 (1992) and Streets of Rage 3 (1994).
The story focuses on the three main characters, cops who witnessed how the city got out of control due to the mafias. As a result, the three young men proposed an initiative to restore peace to the town. However, their boss stopped them. Seeing that both he and most of his colleagues are bought by the criminals, they decide to abandon the force and begin a suicide mission in which, with their fists and feet alone, they try to stop Mr. X, the leader of the thugs.
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Author: GN Team - Published: 22 April 2020, 11:32 am
Starglider is a 3D space shooter created by the young programmer Jez San and published by Rainbird in 1986. It was released for the Commodore 64, Atari ST, Apple II, ZX Spectrum, and other computers. The Amiga version was released in 1987.
Jeremy San initially created the game for 16-bit computers, most probably Atari ST, but despite this, he opted for wireframe vector graphics, like his favorite arcade, Star Wars. The sequel, Starglider II, would be much more advanced regarding gfx.
Starglider was a huge success, especially in the UK, where it was also featured in TV shows. The sales made Argonaut Software, the company founded by Jez San, very popular. Thanks to this, Nintendo decided to create a chip called Super FX to provide 3D graphics on its consoles. Argonaut developed the game Star Fox to use this chip.
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Author: Gustavo - Published: 21 April 2020, 6:43 pm
Knight Lore is an isometric action-adventure developed by Tim and Chris Stamper and published by Ultimate Play The Game. The title was released in November 1984 for ZX Spectrum and one year later for MSX, BBC Micro, and Amstrad CPC. The MSX and ZX Spectrum versions are almost identical.
The British company, founded by the Stamper brothers, was considered one of the world's most influential gaming companies in the '80s. Knight Lore was one of their first releases, but in reality, it is the third installment in the Sabreman series.
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Author: Gustavo - Published: 19 April 2020, 6:00 pm
Rings of Medusa is a fantastic adventure game developed and published by Starbyte Software in 1989 for the Amiga, Commodore 64, Atari, and DOS.
The German company founded in 1988 had several titles, including the well-known Space M+A+X (1988), which shares many similarities with Rings of Medusa.
The plot of the game is centered on Cirion of Morenor, a former king's son whose goal is to end the tyranny of an evil sorcerer named Medusa, who dominated his nation and controlled its people. To do this, the prince must travel to different continents in search of five rings needed to rule over Medusa's army and claim his city.
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Author: Gustavo - Published: 18 April 2020, 2:46 pm
Spy vs. Spy II: The Island Caper is a game developed by Michael J. Riedel and published by First Star Software initially in 1985 for Commodore 64. It was ported to Apple II, Atari 8-bit, and MSX in 1986. The Amiga and Atari ST versions were published in 1989.
This installment of the popular video game saga based on the cartoon Spy vs. Spy places the two protagonists on an island, where, as always, they try to kill each other. In this case, the main objective is to gather parts of a missile scattered in this location and escape from the island before time runs out. Thus, both spies must elaborate exaggeratedly complex and questionable traps to delay the other while they accomplish their mission. The death of one of the characters not only results in a time penalty but also in the loss of all his items.
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