Amberstar is a fantasy RPG that was developed and published by Thalion Software in 1992 for Amiga, Atari ST, and DOS. It was intended to be the first of a trilogy, but the project was cut short following the sequel, Ambermoon, and the subsequent closing of the company in 1994.
Starting, your character is standing with regret over his parents’ graves, wishing he could have done something. With a heavy heart, he sets out to figure out what to do with his life. Lucky for him an epic quest is about to be dropped in his lap. Behind the scenes, an evil sorcerer is hell-bent on releasing evil upon the land. It’s your job, with a little help, to stop him before he succeeds. Amberstar lets you have a party of up to 6 team members, they come with or can be assigned their classes and attributes. In the beginning, your main character will have no class, but this can be remedied in cities that have guilds where you can choose a class and train accordingly. Combat is turn-based, though enemy encounters aren’t entirely random. You can find enemies either at designated points in the game or by walking up to an enemy on the map.
In true RPG fashion, Amberstar is a non-linear game. You can explore and battle to your heart’s content wherever you please. However, there are certain events or items that only occur while following the “story.” The game uses a simple point-and-click interface that is mostly user-friendly, making it easy to pick up and play. This is a truly classic RPG experience that begs to be played.