Arabian Nights is a platformer created exclusively for the Amiga by Krisalis Software and released in 1993.
Designed by Simeon Pashley (the same guy that programmed the Manchester United games as well as other soccer games), with Darren Hebden, this game is made of 10 levels with different styles, full of hazards, enemies, and puzzles. The animation is superb, both on the intro and the game itself. The cute Sinbad is animated at 50fps, with nice humorous touches. The programmers promised additional effects on accelerated Amigas (030+), but it's not clear if they are there or not.
Despite not having received an AGA version, the cartoon graphics are lovely; the game makes perfect use of the ECS chips. But most importantly, the playability is excellent, controls are smooth, and puzzles are never too challenging. If you are stuck, you could also press the space bar, and you will receive help.
Potions and power-ups add variety to the game and will help you during the battles with the most dangerous bosses.
Arabian Nights is not a popular title, but it's an incredibly good game. It is considered one of the best examples of puzzle platformers ever created for the Amiga, and if you try it, you will know why.