Gradius is a horizontally scrolling shoot-'em-up developed and published by Konami, initially released in 1985 as an arcade game. The game was ported to MSX and NES in 1986 and released outside Japan with the name "Nemesis." One year later, the Commodore 64, ZX Spectrum, Amstrad CPC, and other versions saw the light of day.
Gradius was famous for its peculiar power-up system: instead of different collectible power-ups with various effects, you could collect only one object. Once you get it, the weapon bar moves to the next position, highlighting a new choice. This way, the player can decide the improvement he wants to activate: speed, missile, double, laser, option, and shield.
Gradius is full of enemies: flying, terrain, hatches, and big bosses, making the gameplay always fun and challenging.
The game sold several million copies and is considered one of the best arcade games ever. Reviews were extremely positive on all platforms, including the home computer versions. On the NES, it is regarded as one of the best NES Games and the most popular shooter after Contra.



