Spirit of Adventure is a fantasy RPG/dungeon crawler designed and programmed by Hans‑Jürgen Brändle and Guido Henkel, founders of attic Entertainment. It was published in 1991 for Amiga, Atari ST, Commodore 64, and MS-DOS.
The game, released in German only, has many classic elements of computer role-playing games. You can manage a party of 6 characters chosen from several classes such as warrior and magician, but also amazon, goddess, fairy, and banshee. Most of the gameplay is dungeon-crawling, from a pseudo-3d first-person perspective, but of course, you can also visit cities and talk to people, accepting quests to advance with the plot.
All Eye of the Beholder fans will like this game, which received very high reviews at the time.
The game engine of Spirit of Adventure was used to create Realms of Arkania: Blade of Destiny.