Super Hang-On is a motorcycle racing coin-up created by SEGA and released in 1987.
Super Hang-On is a motorcycle racing coin-up created by SEGA and released in 1987. In the following years, it was ported to many platforms, including Amstrad CPC, Commodore 64, Atari ST, ZX Spectrum.
It was the sequel of Hang-On, another coin-up released two years before. Both games were designed by the legendary game creator Yu Suzuki, also known for OutRun, After Burner, and many others.
The Amiga version of Super Hang-On, released in 1988, was developed by Software Studios, and it was one of the most appreciated (and one of the most faithful ports).
One year later, in 1989, the Genesis/Mega Drive version was released, and it was even better. This one is not only very faithful to the original arcade, but it also introduces a tournament mode.
One of the best racing games ever, and now you can finally play it again!
Review by: Manu
Published: 24 January 2020 11:11 pm
Amiga version 1.6 - Language: English - Size: 7.49 Mb
Amiga version 1.6 - Language: English - Size: 8.11 Mb
Genesis version 0.9 - Language: English - Size: 5.27 Mb
Genesis version 0.9 - Language: English - Size: 4.37 Mb
It's simple. All buttons must be pressed twice. For example, a possible configuration with the keyboard, select Alt+Shift+1, then:
Up (1): Cursor Up
Up (2): Cursor Up
Down (1): Cursor Down
Down (2): Cursor Down
Left (1): Left
Left (2): Left
Right (1): Right
Right (2): Right
Start (1): Enter
Start (2): Enter
A (1): A
A (2): A
Rapid A (1): this is normally useless, you can use any key, for example TAB
Rapid A (2): TAB
B (1): S
B (2): S
Rapid B (1): TAB
and so on..
On a controller you can choose the buttons you prefer (I prefer to use Xbox button X for "B", and Xbox Y for the "C"). Have fun!
I need a course in how to configure the joypad. It says up (1), I press up then it says up (2) then 3 and sometimes even 4 or 5. My Genesis controller have one 3 buttons here seems like it have a gazillion :-/
(I use a XBox controller)
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