X-COM: UFO Defense (UFO: Enemy Unknown in Europe) is a science fiction strategy game developed by Mythos Games and published by MicroProse Software (Geoff Crammond’s former compa...
X-COM: UFO Defense (UFO: Enemy Unknown in Europe) is a science fiction strategy game developed by Mythos Games and published by MicroProse Software (Geoff Crammond’s former company) and released for Amiga and DOS in 1994.
This game is a mix of real-time management simulation with turn-based tactics. The game’s designer, Julian Gollop, intended it to be the sequel to Laser Squad, but it quickly evolved into something much bigger.
Set just 4 years ahead of the actual year it was released, the Extraterrestrial Combat Unit or X-COM has been created in secret to deal with alien interlopers. With UFO sightings and claims of alien abductions becoming more widespread; something needs to be done. X-COM is tasked with finding the aliens and their bases in an effort to eradicate them. They must learn about their technology and origins in order to defeat them.
There are many interlinked elements to consider when planning your movements. You can switch between 2 different views. The first, Geoscape, gives you a view of the world, showing your bases and major cities. It also gives you a vantage point for any UFOs within your detection range. From this view you can dispatch fighters to intercept UFOs or assault enemy bases. When engaged in combat the view switches to Battlescape where you see realistic line-of-sight calculations and turn-based combat. During a battle you can either destroy all the aliens or capture a few to further your research. You must protect the masses, while staying within budget, and in the good graces of the nations who fund your operation.
This game was one of the few 256-color DOS titles to feature dynamic lighting. The game was so successful upon release it acquired a cult following among strategy game fans. It won 16 awards including #1 PC Game of All Time and Best Genre Mix. It is even featured in the book 1001 Video Games You Must Play Before You Die. This game is the best of both worlds and begs to be experienced.
See Also: Legendary Game Designers: Julian Gollop
Review by: Tasha
Published: 2 February 2017 11:07 am
DOS version 1.1 - Language: Multi - Size: 9.77 Mb
DOS version 1.2 - Language: Multi - Size: 11.44 Mb
Amiga AGA version 1.1 - Language: English - Size: 9.82 Mb
Amiga AGA version 1.1 - Language: English - Size: 10.52 Mb
DOS version - Language: English - Size: 2.43 Mb
Amiga AGA version - Language: English - Size: 5.88 Mb
You are doing AMAZING work, Games Nostalgia. Thank you so much, its so annoying to have a fucking ton of half broken ADFs and stuff
This was my favorite game growing up in the 90s.
Ok, so to clear things up for anyone non-saavy that has issues. 1. Download the game 2. "Open archive" using 7-zip.org (Download and install this 7-zip program), copy the game folder somewhere (Copy is an option in the 7-zip program) and run the BAT file you will see in the extracted folder.(There is a shortcut link you can actually just click on or drag to desktop).
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