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Best procedurally generated games on GamesNostalgia

UFO: Enemy Unknown dosamiga

X-COM: UFO Defense (UFO: Enemy Unknown in Europe) is a science fiction strategy game developed by Mythos Games. It was published by MicroProse Software (Geoff Crammond’s former company) and released for Amiga and DOS in 1994.

Year: 1994 Genre: Strategy

aga aliens procedurally generated science fiction squad management strategy turn-based tactics twin-stick shooter

X-COM: Terror from the Deep dos

X-COM: Terror from the Deep is a turn-based strategy game developed and published by MicroProse in 1995 for the PC. It is the sequel to UFO: Enemy Unknown. This follow-up to the ...

Year: 1995 Genre: Strategy

procedurally generated science fiction squad management strategy turn-based tactics war

The Elder Scrolls II: Daggerfall dos

The Elder Scrolls II - Daggerfall is an open-world single-player action RPG by Bethesda Softworks. It was released in 1996 on the PC. It's the second entry in the popular Elder Scr...

Year: 1996 Genre: Role Playing

3d rpg fantasy freeware medieval non-linear open world procedurally generated rpg sandbox sword and sorcery

ToeJam & Earl genesis

ToeJam & Earl is a comedy action-adventure created by Johnson-Voorsanger Productions for the SEGA Mega Drive/Genesis in 1991. The two aliens must find the ten pieces of their broken ship, exploring several randomly generated levels.

Year: 1991 Genre: Action

2 players action-adventure aliens co-op genesis original game procedurally generated split-screen top-down action

Seven Cities of Gold amigaatari-8-bit

Seven Cities of Gold by Ozark Softscape, is often considered one of the most groundbreaking strategy and exploration games of its era. Designed by Dan Bunten (later Danielle Bunten...

Year: 1986 Genre: Simulation

4x adventure-strategy age of discovery atari 8-bit original history open world procedurally generated sea trading simulation trading

Akalabeth: World of Doom apple-ii

Akalabeth: World of Doom is often considered the first stepping stone in the evolution of Western computer role-playing games. Developed in 1980 by Richard Garriott, who was still ...

Year: 1980 Genre: Role Playing

dungeon crawler first-person freeware procedurally generated rpg turn-based rpg