Author: Tasha - Published: 3 May 2018, 2:04 am
Lode Runner: The Legend Returns is the sequel/remake of the original Lode Runner created by Douglas E Smith. It was developed by Presage Software and published by Sierra On-Line in 1994 for DOS, Mac, and Windows 3.x. It was later ported to Playstation and Sega Saturn in 1996.
Lode Runner: The Legend Returns keeps very true to the gameplay of the original, but it enhances just about every aspect of it. Graphics, sound, music, as well as character animations. There is also the addition of a two-player mode.
The game plays as a single screen platformer where your goal is to climb up ladders and clear the levels of treasures in order to progress. Of course as you go the levels become harder and enemies begin to come after you. You do have a limited arsenal that includes bombs and booby traps. You also have the use of a drill, jackhammer, snare traps, and other goodies at your disposal. The levels are each set in different areas like Moss Caverns, Skeleton’s Keep, Inferno’s Playground, and many more. A level editor is available, like in the original game.
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Author: Tasha - Published: 17 April 2018, 7:03 pm
The Plague is an action sci-fi shooter developed by Critical Design and published by Innerprise Software in 1990 for the Amiga.
The game is set in a future that looks pretty bleak. Monsters or aliens are running amok, and it’s up to you to stop them. The main character looks like he could be related to Conan, with all his rippling muscles and minimal clothing. He’s got a big gun and is not afraid to use it. He can run, jump, shoot, and climb ropes. He starts with a machine gun, but additional weapons can be collected via power-ups. You also have access to several level-clearing bombs for emergencies. Enemies walk, crawl, fly, and scuttle and can either be killed or avoided. Thankfully, muscles are not a one-hit kill, but you should probably keep an eye on the health bar.
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Author: Tasha - Published: 10 April 2018, 12:47 am
Mike Tyson’s Punch-Out! is one of the most iconic boxing games and was developed and published by Nintendo in 1987 for the NES.
In addition to being a classic icon, it is also one of the best-selling games of all time. Playing as a young up-and-coming boxer from the Bronx, your dream is to defeat Mike Tyson himself. However, you have got a long way to go before you can call yourself Champ. You have to punch your way through the leagues from Minor to World Circuit. The matches are governed by regular boxing rules, with rounds lasting about 3 minutes apiece. In most fights, you are somewhat at a disadvantage as opponents get much harder as you go along. Your moves include left and right jabs and body shots; and an uppercut. You can also defend yourself by dodging side to side, ducking, or blocking. The opponents have unique personalities and require different fight strategies. Notoriously difficult, this game really tests your skills.
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Author: GN Team - Published: 31 March 2018, 5:41 pm
Maniac Mansion is a memorable point-and-click graphic adventure created by LucasArts initially for the Commodore 64. Written by Ron Gilbert and Gary Winnick, it's the first adventure that uses the SCUMM game engine, conceived by Gilbert as a tool to create this type of games (the "MM" in SCUMM means "Maniac Mansion").
The success of the game made it possible several ports, including Apple II (1987), DOS, NES (1988), Amiga and Atari ST (1989). Maniac Mansion revolutionized the adventure game genre, thanks to its humor, non-linear story, and more straightforward gameplay: while traditional adventures were based on command parsing, Gilbert's adventure was based on the interaction between predefined verbs and objects found during the exploration.
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Author: GN Team - Published: 31 March 2018, 2:21 am
Impossible Mission 2025 is the third game of the Impossible Mission trilogy created originally by Epyx. This final title was developed and published by MicroProse in 1994 for Amiga and Amiga CD32.
The game stays true to the puzzle element of the original but improves upon many aspects of it. If you played Impossible Mission I or Impossible Mission II, you’re probably familiar with the setup. For those unacquainted with the series, you play as a secret agent tasked with taking down a robot-making evil genius, Atombender. Choose between 3 different characters: Felix, Tasha (yay!), and a robot named Ram. I’m going to go ahead and say how happy I am that my name’s in the game. Anyway, a significant change from the original is the new larger levels. Playing as a platformer, you explore, avoid robots, solve puzzles, and collect pieces to create the key you need to reach the unstable Atombender.
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Author: Tasha - Published: 23 March 2018, 6:49 pm
007: James Bond - The Stealth Affair (aka Operation Stealth) is a spy-themed adventure game developed by Delphine Software and published by U.S. Gold in 1990 for Amiga, Atari ST, and DOS. The game’s design is largely credited to famous French game designer, Paul Cuisset.
Stepping into the shoes of smart, sexy super spy, James Bond, your mission is to recover a stolen stealth aircraft. In this particular Bond story, he works for the CIA rather than his usual spy organization. This is largely due to the fact that the European version featured John Glames in the starring role and not the James Bond we know and love. Using a point-and-click interface similar to the one seen in Future Wars: Time Travellers, you need to examine Bond’s environment and interact with it using the popup menu featuring six command words: Examine, Take, Inventory, Use, Operate, and Speak. It is also possible to enter the inventory to inspect or combine items. As the famous Mr. Bond, you will, of course, have the use of his special spies-only gadgets to help him finesse his way through the mission. Stealth Affair has more than just the usual puzzle solving, Bond will also have arcade type scenes where he has to swim without drowning or evade henchmen in a maze.
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