The 350th game on GamesNostalgia is our favourite game ever: Frontier: Elite II.
100/100 based on 10 editorial reviews. Add your vote
|OS supported||Win7 64 bit, Win8 64bit, Windows 10, MacOS 10.6+|
|Updated||22 October 2019|
|TAGS||3d amiga original game polygons science fiction shoot em up space flight space sim texture map trading|
The 350th game on GamesNostalgia is our favourite game ever: Frontier: Elite II. You can download here the PC version, which had a more advanced graphics engine, featuring texture mapping, compared to the Amiga version.
Frontier is a space trading and combat simulation published by GameTek in 1993 and released on the Amiga, Atari ST and DOS.
The previous game of the series, Elite, was released in 1984 but Frontier is much more advanced and many don't consider it a real sequel. Its combination of space combat simulation with realistic physics, open-ended gameplay, space exploration and trade, was unique.
The developer, David Braben, wrote the game in Assembler and he was able to store in a single floppy disk an incredibly huge universe of more than 100 billion star systems, each one with its name and different characteristics. Besides, for the fist time, players could control a starship whose movement was based entirely on Newtonian physics.
Not only Frontier: Elite II was extremely advanced, it was also able to provide an incredibly engaging and realistic feeling. Exploring the universe, discovering new planets, landing on the ones that are inhabitable to buy goods, searching for the best prices, accepting jobs to make money (including bounty hunting), piloting, trying to escape or beat pirates, using the hyperdrive, buying new components, weapons or ships. Frontier was all of this. The space station docking sequence, with classical music playing (a homage to the film 2001: A Space Odyssey), was simply a gem.
Many other games have tried to replicate the mechanics, but very few of them have been able to create the same atmosphere and gameplay. If you haven't done it yet, try it!
Review by: Manu
Published: 17 September 2015 11:05 pm
DOS version 1.1 - Language: English - Size: 1.57 Mb
DOS version 1.1 - Language: English - Size: 3.25 Mb
Amiga version 1.2 - Language: English - Size: 7.63 Mb
Amiga CD32 version 1.2 - Language: English - Size: 7.54 Mb
Amiga CD32 version 1.2 - Language: English - Size: 5.90 Mb
Amiga version 1.2 - Language: German - Size: 7.64 Mb
Amiga version 1.2 - Language: English - Size: 5.95 Mb
Amiga version 1.2 - Language: German - Size: 5.99 Mb
Includes original manual + quick reference card + strategy guide + galaxy map - Language: English - Size: 6.30 Mb
Thanks for uploading, one of the best and hardest games ^^ I was so bad at spacefights, will I become better, now, 20 years later? ^^
The PC Version was not bugged with the crossing rear - Lasers?
And for German Amiga, there was a Storybook with it, such nice stories, I can still vividly remember, wasnt this story book with the english version? Or italian?
I tested it today and worked well.
Amiga version has better sounds and music, while the PC one has texture mapping and 256 colors instead of 32 (but you don't really notice it to be honest). The Amiga CD32 version is normally considered to be the best one, because it features the navigation computer and doesn't have the password protection. I prefer the original Amiga version, because it's the game programmed by David Braben himself (in Assembler).
The Amiga Version is laggy, I prefer DOS
David Braben wrote the PC Version as well
Loved it but could never find a copy that worked on a PC
Do you need DosBox to run this??
its better than Elite Dangerous
How do the DOS and Amiga versions differ?
I'm sure your files aren't in those "megabits".
My favourite game. You've done a great job, thank you. I've not found any bugs at all and it works perfectly on Windows 10 64 bit. I bought the original DOS Frontier (I still have the book) but this is even better.
Thanks again (donation sent).
For some nostalgia, those stories can be found here. I had a boxed copy for PC and read that book till it came apart.
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