Author: GN Team - Published: 28 January 2017, 2:48 pm
Loom is a point-and-click fantasy adventure created by LucasArts, released initially in 1990. One of the most popular titles using the SCUMM engine, like Indiana Jones And The Last Crusade and The Secret of Monkey Island.
The designer, Brian Moriarty, created something completely different compared to the previous LucasArts adventures. There is a complex story, the interface is not based on verbs, and the puzzles are not classical based on objects in the inventory.
The heart of Loom is the music. The protagonist, Bobbin Threadbare, can perform spells playing magical tunes with his staff. In the beginning, he knows only three notes (C, D, and E) and simple spells, but later, he will learn new notes, and he will understand how to play more tunes.
Read MoreAuthor: Tasha - Published: 27 January 2017, 11:14 pm
Mortal Kombat II is the second installment in the Mortal Kombat franchise, developed by Midway games and published by Acclaim Entertainment in 1993.
This sequel is just one of the reasons that Mortal Kombat became one of the most successful fighting game franchises in the history of gaming. Originally released for arcades, it was later ported to PC, Amiga and many other platforms. This title brings back fond memories of me losing constantly and getting mad and storming off. This genre was never my strong suit, but that didn’t stop me from trying.
Read MoreAuthor: Tasha - Published: 27 January 2017, 10:30 pm
Star Wars: Tie Fighter is a space flight and space combat simulator game released in 1994 by LucasArts (or Lucasfilm Games if you prefer).
The game is the sequel to Star Wars X-Wing. It was designed by Totally games, and released by LucasArts. The game was incredibly well received, and was given countless awards. In 2010, IGN called it the “best Star Wars game ever made”. It was released for DOS, Mac OS, Microsoft Windows, and Linux.
The plot of the game takes place within the established Star Wars universe, after the Empire's victory on Hoth in The Empire Strikes Back. There are 7 campaigns, and over 50 missions. The player flies crafts from the Tie Fighter to the quicker Tie Intercepter to the heavily powered Tie Advanced. Enemies on these missions are anyone from the Rebel Alliance to pirates and traitorous Imperial Forces.
Read MoreAuthor: Maddie - Published: 27 January 2017, 9:24 pm
The Elder Scrolls II - Daggerfall is an open-world single-player action RPG by Bethesda Softworks. It was released in 1996 on the PC. It's the second entry in the popular Elder Scrolls series and the first Elder Scrolls game to claim an M rating.
Like the predecessor The Elder Scrolls: Arena, Daggerfall is open-ended. No quest is required. You can use one of the premade classes or make your own. There is a spell creation system, an equipment enchantment system, and a political system. The game takes place on Tamriel, a fictional continent. The game map a whopping 161,600 square kilometers. The game features 750,000+ NPCs.
Read MoreAuthor: GN Team - Published: 27 January 2017, 2:29 am
SimAnt: The Electronic Ant Colony is a simulation game inspired by ants and the ways of their life, created and published by Maxis. Released back in 1991 for the PC, it lets the player take control and run an entire colony of ants. An Amiga version was published in 1992; the game was ported to the SNES one year later.
The game designers are Justin McCormick and Will Wright, the founder of Maxis and author of SimCity and other simulation games. The two were inspired by E.O. Wilson's research on ant colonies. In just one year of its release, the game already had sold over 100,000 copies.
Read MoreAuthor: Maddie - Published: 26 January 2017, 5:30 am
Master of Magic is a fantasy turn-based strategy game created by Simtex and published by MicroProse in 1994 for MS-DOS.
In this turn-based 4X strategy game, which some defined the fantasy version of Sid Meier's Civilization, players assume the character of a wizard, exploring the world, vanquishing monsters to obtain treasure, researching spells and creating armies in order to defeat enemy wizards.
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