Author: Tasha - Published: 2 February 2017, 4:07 pm
X-COM: UFO Defense (UFO: Enemy Unknown in Europe) is a science fiction strategy game developed by Mythos Games. It was published by MicroProse Software (Geoff Crammond’s former company) and released for Amiga and DOS in 1994.
This game is a mix of real-time management simulation with turn-based tactics. The game’s designer, Julian Gollop, intended it to be the sequel to Laser Squad, but it quickly evolved into something much bigger.
Read MoreAuthor: Tasha - Published: 2 February 2017, 4:05 pm
Lure of the Temptress is a fantasy adventure game developed by Revolution Software and published by Virgin Interactive Entertainment in 1992.
It was the debut game for Revolution Software, and with it, the studio introduced several unique features to graphic adventure games. The 'virtual theatre' and 'auto routing' features were most notable. The virtual theatre system set all NPCs (non-playable characters) to a daily schedule, and they would wander around the world. Auto routing would allow your character to automatically avoid obstacles rather than the player having to do that manually. Revolution will later use the same engine for Beneath A Steel Sky and Broken Sword: The Shadow of the Templars.
Read MoreAuthor: Maddie - Published: 2 February 2017, 4:02 pm
Utopia the Creation of a Nation is a strategy game. It was published by Gremlin Graphics, and developed by Celestial Software. It was released in 1991. The game was released for MS DOS, Atari ST, Amiga, and later the Nintendo NES.
It's like SimCity, but with an added military element. Your job is to be Colony Administrator for a new colony on a planet in the far-off future. How your colony grows is entirely up to you. It's your job to provide your new colony with power, life support, employment, housing, police and entertainment, and to obtain a high Quality of Life rating from the colonists. There are hostile aliens on the planet, so you must be both mayor and general, focusing on weapons research, intelligence, and the building of weapons.
Read MoreAuthor: Tasha - Published: 2 February 2017, 4:01 pm
Indiana Jones and the Fate of Atlantis was released in 1992. It was developed and published by LucasArts. The game is a point-and-click adventure. Initially released on MS-DOS, Macintosh, and Amiga, it was later released for FM Towns.
Unlike other Indiana Jones games, including the predecessor Indiana Jones And The Last Crusade, the game is original and not based on a film. A man named Mr. Smith tasks Indy with finding an ancient statue. When Indy hands the statue over, the man is revealed to be a nazi. With the help of an old friend, Sophia, tells Indy the statue has something to do with the Lost City of Atlantis. Together they embark on a journey across the globe. The game is a standard point and click adventure, with inventory-based puzzles. The game has three modes, co-operation in which the player utilizes both Indy and Sofia, adventure (Indy alone), and action, a mode with less puzzles and more fighting.
Read MoreAuthor: Tasha - Published: 2 February 2017, 1:12 am
Stonekeep is a role-playing dungeon crawler developed and published by Interplay for the PC in 1995. The designer Peter Oliphant planned to complete the game in just nine months, but he ended up spending almost 7 years in development (counting platform shifts and delays). Though taking a record amount of time to develop, it was well worth the wait.
Set in a fantasy world and taking place completely underground, Stonekeep is a literal dungeon crawler, like Eye of the Beholder or Dungeon Master. Play as Drake, the sole survivor of the destruction of Stonekeep at the hands of the mad god Khull-Khuum. Khull-Khuum has imprisoned the other gods inside magical orbs and hidden them away. During the destruction of Stonekeep, Drake is saved by a mysterious figure. Now an adult, Drake returns to the ruins of Stonekeep to avenge his past and free the benevolent gods of his realm. There is no character creation element to this game and Drake’s initial stats are pre-set, though you can still equip him with different weapons and armor. Seeing the world from a first-person perspective fight monsters in real-time combat, avoid traps, and find treasures. Drake can also have up to three people in his party, though controlled by computer AI.
Read MoreAuthor: Tasha - Published: 1 February 2017, 4:47 am
Bioforge is an action adventure game set in a dark sci-fi atmosphere. Published and developed by Origin Systems, under the direction of Ken Demarest, the game set itself apart from other similar games on the market. Utilizing newly developed technology to create and design three-dimensional characters with detailed realism, it feels more like a movie than a game. Bioforge was originally released for DOS in 1995.
Bioforge is set in the far future where fanatical extremists are bent on galactic conquest. You wake to find yourself imprisoned with no memory of who you are. The victim of monstrous experiments, you must fight your way through organic and robotic enemies to find answers. You can choose between guns or melee weapons to forge your own path. Play your way through both indoor and outdoor environments to uncover the truth. Collect items, solve puzzles, and discover the secrets of the complex, if you dare.
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