Author: GN Team - Published: 27 January 2017, 2:29 am
SimAnt: The Electronic Ant Colony is a simulation game inspired by ants and the ways of their life, created and published by Maxis. Released back in 1991 for the PC, it lets the player take control and run an entire colony of ants. An Amiga version was published in 1992; the game was ported to the SNES one year later.
The game designers are Justin McCormick and Will Wright, the founder of Maxis and author of SimCity and other simulation games. The two were inspired by E.O. Wilson's research on ant colonies. In just one year of its release, the game already had sold over 100,000 copies.
Read MoreAuthor: Maddie - Published: 26 January 2017, 5:30 am
Master of Magic is a fantasy turn-based strategy game created by Simtex and published by MicroProse in 1994 for MS-DOS.
In this turn-based 4X strategy game, which some defined the fantasy version of Sid Meier's Civilization, players assume the character of a wizard, exploring the world, vanquishing monsters to obtain treasure, researching spells and creating armies in order to defeat enemy wizards.
Read MoreAuthor: Tasha - Published: 26 January 2017, 2:41 am
Bomberman, or as it's known in Europe, Dyna Blaster, is one of my all-time favorites games. Originally created in 1983 for the PC Engine, it was later ported to the Atari ST and the Amiga. The Amiga version of the game, released in 1991, is available for download from this site.
Developed by Hudson Soft and published by Ubisoft, Bomberman is a can't miss classic. Earning a spot in the book 1001 Video Games You Must Play Before You Die, by Tony Mott.
Read MoreAuthor: Maddie - Published: 26 January 2017, 12:20 am
Wing Commander is a space combat simulator designed by Chris Roberts and first released for the PC DOS in 1990. It was later ported to the Amiga, CD32, Sega CD and the SNES. It is the first game in the Wing Commander series by ORIGIN Systems.
Wing Commander is the story of a pilot aboard the TCS Tiger's Claw. It's a sci-fi game set in outer space during an intergalactic war. You are a member of the Confederation fleet, fighting your sworn enemy, the Kilrathi. You can fly four different types of ships, each of which is very different. The game is interesting in that you do not have to win every mission. Losing certain missions will open up different options to you.
Read MoreAuthor: Tasha - Published: 25 January 2017, 10:32 pm
Powermonger is a real-time strategy game developed by Bullfrog Productions and published by Electronic Arts in 1990. First released on the Amiga and Atari ST, it eventually made its way to DOS in 1992. It takes the concept of Bullfrog’s Populous and adds a war element. Designed and programmed by Peter Molyneux, Powermonger has many similarities to his more recent title, Black & White.
Derived from the Populous game engine, Powermonger sets itself apart using a 3-dimensional game map. This allows for more freedom when manipulating camera views than its predecessor. While you cannot form the land like in Populous, your actions will still have an effect on the environment. This game also has an advanced “artificial life” engine, with villagers performing their jobs without player input. However, it would help if you kept a close eye on their moods, as losing their favor leaves you ripe for defeat. This AI engine also eliminates the need to micromanage your troops’ equipment, as they will optimize themselves. Take over maps by conquering all (or most) of the towns in the area by force or diplomacy. With more than 500 worlds to explore and conquer, it can satisfy even the most ravenous powermongers.
Read MoreAuthor: Tasha - Published: 25 January 2017, 7:27 pm
Descent is a 3D sci-fi first-person shooter notable for the "six-axis" movement, developed by Parallax Software and released by Interplay in 1995. Initially released to MS-DOS, the game was ported to Mac OS and Playstation.
The game is set out in the Solar System. You play a mercenary called the "Material Defender," who has been hired to destroy mining robots who have been infected with a virus. The "Material Defender" works for the Post-Terran Mining Corporation. It's your job to rescue captives and destroy the infected mines. The game is notable for giving you 720 degrees of movement in which to do so. To finish each level, you must destroy the mine's reactor. After you've done so, you have only 45 seconds to find the escape hatch and leave the mine before it explodes – with you in it.
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