Author: Maddie - Published: 21 February 2020, 4:08 pm
“Where in the World is Carmen Sandiego” is one of the most popular retro games, as it was the very first in the line of the Carmen Sandiego series.
This educational/strategy game was developed and released by Broderbund in the year 1985. Later, three more updated versions of this video game were published; one in 1989 with disk-based copy protection, the second one in 1992, a deluxe (CD-ROM) version, and the third one in 1994, which was a windows version. This game is believed to be inspired by the text-oriented game - Colossal Cave Adventure.
Read MoreAuthor: GN Team - Published: 21 February 2020, 2:12 am
Raid on Bungeling Bay is a helicopter shooter game created by Will Wright for the Commodore 64 and published by Broderbund in 1984.
The game was also ported to the NES and MSX (apparently, there was also a coin-op in Japan).
In this game, you can fly a war helicopter against the evil forces of the Bungeling Empire (also featured in another Broderbund helicopter game, Choplifter!). You will have to destroy ships, planes, tanks, artilleries, and other installations. You can move your vehicle in all directions, accelerating or decreasing speed until you stop. The movement and animations of the helicopter are very realistic.
Read MoreAuthor: GN Team - Published: 16 February 2020, 3:25 pm
Landstalker: Treasure of King Nole is an action-adventure (+part RPG) with a Japanese flavor, created by Climax Entertainment. It was developer for the Sega Genesis/Mega Drive and released in 1992.
Designed and directed by Kenji Orimo, Landstalker is very difficult to classify. It's set mostly inside dungeons, where our hero will have to defeat plenty of monsters. But it's not a "hack & slash" RPG. There are also towns and non-players characters to interact with, but the role-playing elements are very light. The story of Nigel and the nymph Friday, searching for the Treasure of King Nole, is complex, and the characters are very well-defined. They are funny and intelligent, and you will fall in love with them. The character design is almost at the level of famous adventures such as The Secret of Monkey Island.
Read MoreAuthor: GN Team - Published: 16 February 2020, 1:31 am
Wizkid: The Story of Wizball II is a strange arcade adventure created by Sensible Software. It was published by Ocean in 1992 for Amiga, Atari ST, and MS-DOS.
Programmed and designed by Chris Yates and Jon Hare, the game is supposed to be the sequel of Wizball, the famous 8-bit title created by Sensible founders. The reality is the games are pretty different: Wizball was strange, but at least it was a bouncing ball, jumping on the screen and obeying the gravity law. It could be considered a platformer. In this case, finding a proper genre is tough: Wizkid: The Story of Wizball II is 50% arcade and 50% adventure. The hero is a "head" (vaguely resembling a green Pac-Man) that flies on the screen. Each level comprises several single screens that will need to be cleaned by enemies (scary, terrible enemies such as.. butterflies). To do that, Wizkid will have to hit some Arkanoid-style bricks, throwing them against the creatures.
Read MoreAuthor: Maddie - Published: 15 February 2020, 2:39 pm
Walker, a shooting game developed by DMA Design and published by Psygnosis, was released onto the Amiga personal computers in the early 1990s.
A quick look at the game would assume the game was based on MechWarrior or the Star Wars AT-ST Walker. The game was a side-scroller shooter, a popular genre to do at the time due to obvious limitations. At the time, one of the major setbacks to the game was the loading time. The game wasn’t one you played by downloading it digitally or streaming it from dedicated servers. No, Walker came out on three different floppy discs. Just waiting for the first level to load means you have time to make yourself eggs, sausage, hash browns, and a cup of coffee. Luckily, you can now play with our HD-enable package with an emulator included.
Read MoreAuthor: Maddie - Published: 15 February 2020, 2:26 pm
One Must Fall: 2097 is a beat 'em up developed by Diversions Entertainment and published by Epic MegaGames in 1994. It is set in the future, where fighting between humans is outlawed. Of course, being who they are, humans need a way to fight each other. What better way to get around the law than linking your brain to a robot and beating the screws out of another human?
One Must Fall: 2097 is the mechanized big robot battle version of another popular fighting game released around the same time: Mortal Kombat. Of course, Mortal Kombat had more blood, gore, and violent finishing moves. However, unlike Mortal Kombat, you get all the robots from the start. You don’t just start with a handful of characters and must fight through the game to unlock new characters. You start off with all the robots available in the game.
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