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Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Castle Wolfenstein

Castle Wolfenstein

Author: Tasha - Published: 2 October 2019, 1:07 am

Castle Wolfenstein is a stealth shooter developed and published by Muse Software in 1981 for the Apple II. It made its way onto the Atari 8-bit and Commodore 64 in 1983 and DOS in 1984.

Set in World War II, you are a POW locked away inside the titular Castle Wolfenstein. You get an opportunity to escape, but you need to make sure to take the Nazi’s war plans with you. With a little guidance from another prisoner, you need to stealthily make your way through each guarded room in the castle and watch out for SS officers who are heavily armored. Ammo is scarce, and noise attracts enemies, so you need to find better ways to deal with any guards you encounter. You can search guards for valuables once they have been dispatched one way or another. There are also locked containers scattered around. You can either find keys to open them or shoot the locks off. Inside you can find ammo, enemy disguises, or things to eat or drink.

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The First Samurai

The First Samurai

Author: Tasha - Published: 2 October 2019, 1:02 am

The First Samurai is a fantasy platform game developed by Vivid Image and published by Image Works in 1991 initially for the Amiga and Atari ST. Later it was ported to several other platforms, including DOS.

In First Samurai, you are a young (but incredibly buff) samurai training under your master. Like any good samurai storyline, your master is killed by an evil king, and you must now seek revenge upon him for this. The evil king isn’t an ordinary enemy: he has magical powers and doesn’t just flee back to his hideout; he dives forward through time to escape you. With his dying breath, your master summons a wizard who can help you go after the evil king and avenge him. Training under this new master, you can travel through time to get your revenge.

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Rampage

Rampage

Author: GN Team - Published: 1 October 2019, 7:20 pm

Rampage is a popular arcade created by Bally Midway in 1986. It was ported to Commodore 64, Atari ST, and Atari 8-bit in 1987. Later it was also released for Amiga, NES, Apple II, SEGA Master System, ZX Spectrum, and other home computers and consoles.

The game supports up to 3 simultaneous players. It is inspired by movies like King Kong and Godzilla. You control a giant monster trying to destroy all of the city and fight against the police and the army. You can punch skyscrapers like Ralph in the coin-op you see in the Wreck-it-Ralph film (inspired by this video game).

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Parasol Stars: Rainbow Islands 2

Parasol Stars: Rainbow Islands 2

Author: GN Team - Published: 27 September 2019, 9:27 pm

Parasol Stars, also known as Parasol Stars: The Story of Rainbow Islands II - or if you prefer, The Story of Bubble Bobble III - is an arcade by Taito. The title is quite strange because there was no "Story of Bubble Bobble I". Anyway, the game is the sequel to Rainbow Island, which was created and released by Taito in 1991.

Unlike its predecessors, Parasol Stars was not developed as a coin-op; it was released on the PC-Engine. The Amiga and Atari ST were the only computer conversions; they were published by Ocean in 1992. The C64 port was never completed. It's not clear if Taito was going to release a coin-op or not. What we know is that Parasol Stars is one of the most addictive, fun, and colorful platformers ever created. The computer ports, developed by Mick West, are excellent. The playability is perfect, the controls responsive, and the graphics are fantastic. I am personally a huge fan of Bubble Bobble, but Parasol Stars is even better. Of course, playing with a friend is almost mandatory because this is "co-op" at its best.

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Zork III: The Dungeon Master

Zork III: The Dungeon Master

Author: GN Team - Published: 14 September 2019, 12:58 pm

Zork III: The Dungeon Master is the third and final chapter of the Zork classic trilogy, and one of the most famous text adventures ever created. Published by Infocom, it was released in 1982 for the TRS-80, Apple II, Atari 8-bit and MS-DOS. Several other versions were produced in the following years.

We are talking about a text adventure, so there are no graphics or other elements to interact with. There is only text, and all the commands are given typing phrases, mostly "verb + object". The parser here is much more advanced compared to the first Zork: The Great Underground Empire, that was released in 1977 on mainframes. But the best quality of Zork 3 is its game design: there are only a few macro-puzzles, that you will have to solve step by step. Everything is well designed and makes sense, there are no puzzles that must be solved with a series of random actions. Besides, the atmosphere is a bit darker, and the tone is more serious compared to the previous games. It's hard, but hard in the right way. For all these reasons, Zork III is one of the text adventures of the '80s that are still very actual today, and it's strongly suggested. If you never played interactive fictions, remember to draw a map, and if you want, search a tutorial online to get some hints :)

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Blake Stone: Planet Strike!

Blake Stone: Planet Strike!

Author: Tasha - Published: 12 September 2019, 9:09 pm

Blake Stone: Planet Strike! (a.k.a. Blake Stone: Firestorm) is the sequel to the original Blake Stone. It was developed by JAM Productions and published by Apogee in 1994 for DOS. Like its predecessor, it made its way to Windows, Mac, and Linux in later years. Interesting fact, this would be the last game before JAM ended up folding.

Planet Strike! picks up where Blake Stone: Aliens Of Gold left off. Goldfire managed to escape in the first one and go into hiding for several years. Now that he’s been found, it’s up to Blake to take out the evil scientist once and for all. Delving deep into his new evil lair, you will need to take out his new guards and disarm security to proceed to reach your target.

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