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Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Abandoned Places

Abandoned Places

Author: Adam - Published: 9 March 2020, 2:25 pm

Abandoned Places: A Time For Heroes is a role-playing game developed by ArtGame for the Commodore Amiga and published by Electronic Zoo in 1992. International Computer Entertainment released the MS-DOS port.

The game designed by Francis Staengler and Steve Fábián introduces you to a world of adventure set in a world named Kalynthia. Four heroes are on a quest to save their world from the hands of the evil archmage Bronagh.

Abandoned Places takes on a typical save the world storyline that is very common in the '90s. The story has a pretty dark storyline because there were initially 12 heroes. What happened to the other eight that aren't featured in the game? This goes back to where the heroes originate from. Trapped in stone and buried under the Temple of Heavens Light lies all 12 heroes, but the wizards of Kalynthia only have the power to raise four of them to defend the land. What happened to the rest? Forgotten and trapped.

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Jumpin' Jackson

Jumpin

Author: Adam - Published: 8 March 2020, 5:13 pm

Jumping Jack'son is a top-down puzzle game that was released by Infogrames in 1990. It was mostly puzzle-based, with a hint of action to spice things up. The game sparked an exciting sense of originality thanks to its musical themes and design.

The game, designed by Christophe Laboureau, takes on the story of Jack'son, a yellowish fat little blob that is on the task of freeing the spirit of rock and roll. To do so, he has to drive away dull classical music that is essentially sucking up all the grooviness in his world. With Elvis Presley's first single holding the key to doing so, Jackson is ready to bounce on anyone that tries to dull his tunes.

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D/Generation

D/Generation

Author: Adam - Published: 7 March 2020, 4:10 pm

D/Generation is a puzzle/adventure game released by Mindscape in 1991 for the PC, Amiga, and Atari ST. The game even got a port to the Amiga CD32 in 1993.

Robert Cook initially developed the game for the Apple IIe in 1989 under the name D-Generation. It was supposed to be published by Brøderbund, but this version was never released. Later, Cook converted it for PC and Amiga, and the game was finally released in 1991.

So, what is this popular 90s game like? In my eyes, it's a shooter-based arcade game built around a puzzle system, and it turned out great for some reason!

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Rainbow Islands Extra

Rainbow Islands Extra

Author: Adam - Published: 5 March 2020, 10:15 pm

Rainbow Islands Extra is a vertical-scrolling arcade created by Taito in 1990. Rainbow Islands, also known as Rainbow Islands: The Story of Bubble Bobble 2, is a sequel to Taito's hit title Bubble Bobble. The "extra" is a special mode with a different order of enemies and bosses. It was released as a coin-op and for the Sega Genesis/Mega Drive.

The story continues from where it ended in Bubble Bobble, where Bubby and Bobby, the two dinosaur brothers, emerge victorious after defeating the villainous super drunk. The two brother's skin dissolves away to show that they are, in fact, human after all. Deciding to take a bit of a breather after their tiresome quest, they head back to their home in the Rainbow Islands. Upon arrival, they are brought to light the events that happened during their journey; an entity known as "Dark Shadow" has seized control over the territory. The two brothers' ability to conjure rainbows is the last ray of hope in turning the region back into its former playfulness.

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Gunstar Heroes

Gunstar Heroes

Author: Adam - Published: 5 March 2020, 2:43 am

Gunstar Heroes is a run and gun game developed by Treasure for the Genesis/Mega Drive and published by Sega in 1993.

The side-scrolling shooter has become one of Sega Genesis's most beloved games. There isn't much to the storyline as expected of a game in its era, players take on the role of Gunstar Red and Gunstar Blue, as they battle an evil empire to gain control over a set of powerful gems. The game takes on a style similar to what is presented by the Metal Slug series and has some of the most innovative level designs a player can experience.

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Red Storm Rising

Red Storm Rising

Author: Adam - Published: 4 March 2020, 10:20 pm

Red Storm Rising is a submarine simulation game released and published by MicroProse in 1988. The game was based on Tom Clancy's novel, also named Red Storm Rising.

Taking the player into the age of the Cold War, the game is based on the rivalry between the US and Russian naval forces. The two superpowers of the era are taking on a battle to the death at sea, and you are the winning condition; win it and be a hero or reserve yourself a place at Davy John's locker.

An average person has seen enough war movies to recognize the Captain, who yells orders at his crewmates. From the manning the torpedos, steering the sub to the boisterous commands aimed at the engine room screaming, "engines on full throttle, men," it is all etched in our memory as the typical atmosphere in a submarine control room. However, Red Storm Rising takes a much more different perspective, where it simulates the technical aspect of a submarine rather than the theatrical sense of it.

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