Santa Paravia and Fiumaccio is an early managerial simulation created initially by George Blank for the TSR-80 in 1978.
Santa Paravia and Fiumaccio is an early managerial simulation created initially by George Blank for the TSR-80 in 1978. The source code of the game (written in BASIC) was published in SoftSide magazine. One year later the game was released for the Apple II, Texas Instruments TI-99/4A and Commodore PET.
You are a prince of an Italian city-state in 1400, and your goal is becoming a king (or queen). You need to manage the supplies of grain, decide how much of it will be sold and how much will be given to the serfs. The money will be required to purchase additional lands, armies, structures like mills, or big palaces and cathedrals. If your colony grows, you will advance in rank (to Count, to Marquis, Duke, etc.). Several players can challenge themselves in hot-seat mode.
During the years the game maintained a consistent fan base, and in 1988 Santa Paravia was released for the Amiga, Atari ST, and DOS. There are also more recent ports and remakes.
We are offering you the Amiga game, which runs on floppy only so that you will need some patience. Remember to use the Save State of the emulator to save your progress.
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