Santa Paravia and Fiumaccio is an early managerial simulation created by George Blank for the TSR-80 in 1978. The game's source code (written in BASIC) was published in SoftSide magazine.
basic language business simulation history hotseat management medieval multiplayer political resource management strategyAleste, released outside Japan as "Power Strike", is a popular shoot-em-up developed by Compile. It was released initially for the SEGA Master System in 1988. Later, it was published for MSX2.
science fiction shooter top-down v-scrolling shoot-em upHybris is a vertical scrolling shoot-’em-up developed by Cope-com and published by Discovery Software International in 1988 for Amiga only. This sci-fi shooter, primarily created...
amiga original game shooter v-scrolling shoot-em up vertical-scrollingTime Bandit is an action/adventure arcade written originally for the TRS-80 the ported in 1985 to Atari ST and Amiga by MichTron. The gameplay is similar to the popular Gauntlet,...
2 players brawler interactive fiction multi-scrolling shooter science fiction split-screenFish! is a text adventure created by the British game studio Magnetic Scrolls. It was published in 1988 for the Amiga, Atari ST, Commodore 64, MS-DOS and other platforms by Rainbird.
adventure comedy detective interactive fiction mystery text adventure with pictures text parserCaptain Fizz Meets The Blaster-Trons, also known as Mission Icarus, is a sci-fi shooter for two players released by Psygnosis in 1988. It was released for the Amiga, Atari ST, Commodore 64, and ZX Spectrum.
2 players aliens bbc micro co-op maze chase puzzle strategy shooter split-screen top-downTarget Renegade is a side-scrolling beat 'em up developed by Imagine Software and published by Ocean Software in 1988. The game was originally conceived as a follow-up to TechnÅs ...
arcade brawler commodore 64 progressive beat-em-up side-scrolling violenceStar Command is a 1988 space role-playing game released by Strategic Simulations Inc initially for MS-DOS, then Amiga and Atari ST. One of the things I learned from the world of v...
Year: 1988 Genre: Role Playing
aliens rpg science fiction space exploration squad management turn-based rpgVyper is a sci-fi shoot 'em up, clearly inspired to Galaga, created by TopDown Development for the Amiga and released in 1988..
science fiction shooter v-scrolling shoot-em upEliminator is a sci-fi arcade/shooter designed by John M. Phillips and developed by Hewson initially for the Atari ST. It was published in 1988 also for the Amiga, Commodore 64, in 1988 for Atari ST, Amstrad CPC, and ZX Spectrum.
aliens atari st original combat racing science fiction shooterCybernoid: The Fighting Machine is a sci-fi shoot 'em up created by Raffaele Cecco for Hewson Consultants and published in 1987 for the ZX Spectrum. It was then ported to the Amstrad CPC, Atari ST, Commodore 64, NES, and Amiga.
flip-screen flip-screen shoot-em-up science fiction shooter zx spectrumMoebius: The Orb of Celestial Harmony is a role-playing game initially created by Origin Systems for the Apple II and published in 1985. The game was designed and programmed by Greg Malone.
Year: 1988 Genre: Role Playing
apple 2 original game japan rpg top-down rpg wandererThunder Blade is an arcade released by Sega originally in 1987. The player controls a helicopter, the Gunship Gladiator, and must destroy all enemies using guns and missiles and defeat the dictator.
arcade coin-op conversion helicopter shooter v-scrolling shoot-em upKatakis is a sci-fi shooter inspired to R-Type, developed by Factor 5 and released in 1988 for the Commodore 64 and Amiga. The C64 version was created by Manfred Trenz and Andrea...
c64 original game commodore 64 freeware h-scrolling shoot-em up science fiction shooter side-scrolling