Star Command is a 1988 space role-playing game released by Strategic Simulations Inc initially for MS-DOS, then Amiga and Atari ST. One of the things I learned from the world of ...
Armalyte is one of the best shooters ever created for the Commodore 64. This horizontally scrolling sci-fi shoot 'em up was developed by Cyberdyne Systems and published by Thalamus in 1988.
Thunder Blade is an arcade released by Sega originally in 1987 where the player has to control an helicopter, the Gunship Gladiator, to destroy all enemies using guns and missiles and defeat the dictator.
Driller, also known as Space Station Oblivion, is a 3D strategy/puzzler created by Incentive Software initially for ZX Spectrum, Commodore 64, Amstrad CPC in 1987. In 1988 the Atari ST, Amiga and DOS versions were released.
Time Bandit is an action/adventure arcade written originally for the TRS-80 the ported in 1985 to Atari ST and Amiga by MichTron. The gameplay is similar to the popular Gauntlet, t...
Obliterator is an arcade adventure game developed and published by Psygnosis in 1988 for Amiga, Amstrad CPC, and Atari. It was ported to DOS, ZX Spectrum, and MSX the following year.
Captain Fizz Meets The Blaster-Trons, also known as Mission Icarus, is a sci-fi shooter for two players released by Psygnosis in 1988 for the Amiga, Atari ST, Commodore 64 and ZX Spectrum.
Backlash is a 3D shooter created by the British studio Novagen for the Atari ST in 1987 and ported to Amiga in 1988. The game was programmed by Paul Woakes and designed by Bruce Jordan, the founders of the company.
Eliminator is a sci-fi arcade/shooter designed by John M. Phillips and developed by Hewson initially for the Atari ST. It was published in 1988 also for the Amiga, Commodore 64, in 1988 for Atari ST, Amstrad CPC, and ZX Spectrum.
Star Wars: The Empire Strikes Back is the sequel to the famous arcade developed by Atari in 1983. The cabinet of The Empire Strikes Back was released in 1985 as an upgrade to the first one.
Cybernoid: The Fighting Machine is a sci-fi shoot 'em up created by Raffaele Cecco for Hewson Consultants and published in 1987 for the ZX Spectrum. It was then ported to the Amstrad CPC, Atari ST, Commodore 64, NES, and Amiga.
Santa Paravia and Fiumaccio is an early managerial simulation created initially by George Blank for the TSR-80 in 1978. The source code of the game (written in BASIC) was published in SoftSide magazine.