Moonfall is a space combat and trading sim released in 1991 by 21st Century Entertainment, originally for the Commodore 64. The game was then ported to Amiga and Atari ST. The game...
Year: 1991 Genre: Simulation
3d c64 original game polygons simulation space combat sim space exploration tradingThe 350th game on GamesNostalgia is our favourite game ever: Frontier: Elite II. You can download here the PC version, which had a more advanced graphics engine, featuring texture mapping, compared to the Amiga version.
Year: 1993 Genre: Simulation
3d amiga original game polygons science fiction simulation space combat sim space flight texture map tradingFade to Black is a 3D action-adventure created by Delphine Software and published in 1995 by Electronic Arts for PC and Playstation. It's the sequel to the popular 1992 cinematic platformer Flashback.
action-adventure aliens motion capture polygons science fictionStunts (4D Sports Driving in Europe) is a first-person 3D racing game that was developed by Distinctive Software and published by Brøderbund in 1990. Brøderbund is not someone ne...
3d automobile polygons racing stunts vehicle simulatorStunt Car Racer The New Tracks (or simply, TNT) is an Amiga reverse-engineered modification of Stunt Car Racer created by AmiGer. It was released in 2004. This unofficial update ...
2 players 3d first-person freeware multiplayer polygons racing reverse engineered track racingGunship is a combat flight simulator created by MicroProse Software and released initially for the Commodore 64 in 1986. Later it was ported to PC, Amstrad CPC, ZX Spectrum, Atari ST, and other platforms.
Year: 1989 Genre: Simulation
3d c64 original game combat flight simulation commodore 64 first-person helicopter military polygons simulation vehicular combat simulatorReleased in 1991 by Core Design, Thunderhawk is a combat flight simulator that blends fast-paced action with light strategic elements. At a time when flight simulators on the Amiga...
Year: 1991 Genre: Simulation
3d amiga original game combat flight simulation helicopter military polygons science fiction simulationTest Drive III: The Passion is the third chapter of the street racing sims series created by Accolade. Unlike the previous chapters, it was released for MS-DOS only in 1990. The ga...
3d driving polygons racing street racingRoboCop 3 is the official videogame based on the third chapter of the Robocop movie saga, where the protagonist is a cyborg-policeman. This version of the game was created by Digit...
3d action-adventure crime & punishment cyborgs licensed movies multi-type polygonsMidwinter II: Flames Of Freedom is a sequel to the critically acclaimed Midwinter by Mike Singleton. Developed by Maelstrom Games and published by Rainbird in 1991, this game con...
3d action strategy action-adventure action-rpg espionage first-person polygons virtual worldWarhead is a space combat sim created by Glyn Williams and published in 1990 by Activision for Amiga and Atari ST. Just like Elite, you play the game from the cockpit of your shi...
Year: 1990 Genre: Simulation
action strategy atari st first-person polygons science fiction simulation space flight space sim vector graphicsFrontier: First Encounters is a space combat and trading sim created by David Braben with his company Frontier Developments. First Encounters is the third installment of the Elite...
Year: 1995 Genre: Simulation
3d combat flight simulation polygons simulation space combat sim space exploration space flight spaceship texture map tradingStellar 7 is a 3D sci-fi tank simulator created by Demon Slye for the Apple II and Commodore 64 in 1983. Clearly inspired by the classic arcade Battlezone, Stellar 7 puts the pla...
Year: 1991 Genre: Simulation
3d first-person polygons science fiction simulation tank vehicle simulatorDragonStrike is a fantasy flight simulator created by Strategic Simulations Inc set in the AD&D world of Dragonlance. The game was released for the Amiga, Commodore 64, and MS-DOS in 1990.
Year: 1990 Genre: Simulation
3d d&d dragonlance fantasy first-person flight sim licensed polygons simulation