Interphase is a 3D shooter/strategy game created by The Assembly Line and published by Image Works (Mirrorsoft) in 1989 for the Amiga and Atari ST, later ported to DOS.
Designed by Dean Lester and Simon Knight, Interphase is one of the best cyberpunk games of the 16-bit age.
It was entirely programmed by Adrian Stephens, which first developed the code on an Amstrad CPC then converted it to run it on the Amiga and ST microprocessor. The result is a fast engine that gives you freedom of movement in a 3D environment, designed with filled polygons, that's why many consider Interphase a kind of precursor to Descent.
Interphase has an interesting plot and innovative gameplay: it's not just a pure shooter; you will have to solve many puzzles to advance in the game. This is one of the titles that everybody should try at least once.
The full game was included in the January 1990 coverdisk of Amiga Format.