Ishar 3: The Seven Gates of Infinity is the last installment in the Ishar RPG series, and it was developed and published by Silmarils. It was released in 1994 for Amiga, Atari ST, and DOS.
Seven Gates plays like a first-person RPG like the others in the series. The plot follows the events of Ishar 2. You play as Zubaran, and after bringing peace to your land, you must set out on another quest. This time, the goal is simple: slay a dragon.
At the beginning of the game, you can either start fresh and recruit new allies or import your favorite characters from another series. Once Zubaran is prepared, he and his companions have to travel through temporal gates to locate the dragon before an evil sorcerer can.
Each environment in the game is vastly different from the last, and as far as I’m concerned, the graphics are still beautiful, using the 256 colors of the Amiga AGA chipset. Like its predecessors, combat takes place in real-time, but now you can benefit from different attack moves. Another difference is that Ishar 3 starts in a large city, while the other games were set mainly in the wilderness.
The game still utilizes the simple interface of the previous two games, Ishar: Legend of the Fortress and Ishar 2: Messengers of Doom, keeping the series within reach for any gamer.