Raid on Bungeling Bay is a helicopter shooter game created by Will Wright for the Commodore 64 and published by Broderbund in 1984. The game was also ported to the NES and MSX (apparently, there was also a coin-up in Japan).
The Activision Decathlon, or simply Decathlon, is a sports simulation created by David Crane initially for the Atari 2600 and published in 1983. It was then ported to MSX, Colecovision, Atari 5200 and Commodore 64.
Robotron: 2084 (also known as Robotron) is one of the arcades that made the history of video games. Developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released by Williams Electronics in 1982, it was a huge commercial success.
Pitstop II is a racing simulation created by Synergistic Software and released in 1984 by Epyx for the Apple II, Atari 8-bit and Commodore 64. The game has a split screen view and ...
Pitfall II: Lost Caverns is the sequel to the award-winning PItfall by David Crane and was developed and published by Activision in 1984 for 9 different platforms including Apple II, Commodore 64, Colecovision and Atari 5200.
Wizardry: Proving Grounds of the Mad Overlord is the first chapter of the popular series of role playing computer games. This simple simple dungeon crawler inspired to Dungeons & Dragons was developed by Andrew C.
Impossible Mission is famous puzzle-solving action adventure designed and programmed by Dennis Caswell initially for the Commodore 64 and released in 1984 by Epyx. The game was por...
Castle Wolfenstein is a stealth shooter developed and published by Muse Software in 1981 for the Apple II. It made its way onto the Atari 8-bit and Commodore 64 in 1983 and DOS in 1984.
Deadline is a text adventure published by Infocom in 1982. It was written by Marc Blank, one of the principal authors of Zork. The game was initially released for the Apple II, Atari 8-bit, and TRS-80.