Interphase is a 3D shooter/strategy game created by The Assembly Line and published by Image Works (Mirrorsoft) in 1989 for the Amiga and Atari ST. Later, it was ported to DOS.
Designed by Dean Lester and Simon Knight, Interphase is one of the best cyberpunk games of the 16-bit age.
Adrian Stephens entirely programmed it. He first developed the code on an Amstrad CPC and then converted it to run on the Amiga and ST microprocessors. The result is a fast engine that gives you freedom of movement in a 3D environment designed with filled polygons. That's why many consider Interphase a kind of precursor to Descent.
Interphase has an exciting plot and innovative gameplay: it's not just a pure shooter; you must solve many puzzles to advance. This is one of the titles that everybody should try at least once.
The full game was included in the January 1990 coverdisk of Amiga Format.