Autor: Tasha S. & Emanuele B.
2 February 2019, 6:31 am
Ron Gilbert has a pretty big claim to fame and not just for designing video games. He is also responsible for one of the most successful and widely used game engines ever created. Hailing from Oregon, Ron was interested in learning how to program since he was a kid. Growing up he used his home computer to attempt to replicate popular games released at that time and used his friends as game test guinea pigs. From these humble beginnings, Ron built his gaming career.
Autor: E. Bolognesi
17 November 2018, 7:09 am
Ask any expert of the 16-bit era about Thalion, and you will always hear the same statement: it was one of the most talented studios of the 90’s. This relatively small company left us some of the best titles ever created for the Atari ST and Amiga, a legacy of games that we will play for a long time.
Autor: E. Bolognesi
22 April 2018, 6:19 pm
Did you know there is an old game with a strange Italian title, Santa Paravia en Fiumaccio, set during the Italian Renaissance (1400)? I didn't, but I discovered that it's a fascinating title, with a captivating story that is worth telling.
13 January 2018, 10:20 am
Martin Edmondson is best known for his work on the Shadow of the Beast and Driver series. This UK native got to spend a large part of his career doing what he loved with his brother, Gareth. The two no longer work together, but I doubt it has anything to do with bad blood. I’d guess just shifting interests.
14 May 2017, 8:09 am
Continuing on our quest through legendary game designers we will discuss another multi-talented individual and the mind behind the Prince of Persia series, Jordan Mechner.
22 April 2017, 10:18 am
This time we take our journey to Germany, though the designer is technically American, but was born and grew up mostly in Germany. Guido “Guy” Henkel is a bona fide jack-of-all-trades as he dabbles in a little bit of everything from composing and sound design to writing and game programming.