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Articles by tag: game development

Author : Tasha
12 August 2022, 3:38 pm

Legendary Game Developers: id Software

Give a man a fish and you'll feed him for a day; teach a man to play Doom and you'll never get another day's work out of him. Doom Press Release 1993: "in 1993 we fully expect to be the number one cause of decreased productivity in businesses around the world."

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Author : Tasha
11 October 2021, 6:58 pm

Legendary Game Designers: Geoff Crammond

This is an updated and extended version of the article written by Tasha some time ago.

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Author : Tasha
23 June 2020, 2:04 pm

Who in the world is Carmen Sandiego?

Who in the world is Carmen Sandiego? It's okay if you sang that in your head, I did too. It brings back memories of pursuing a felonious red-clad woman all around the world. Carmen Sandiego came onto the scene in 1985, making her debut in "Where in the World is Carmen Sandiego?" The game was aimed at teaching geography in a fun and engaging way. The Carmen Sandiego series does an excellent job of making you forget that they are intended to be educational. They are also fun and challenging adventure games.

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Author : Tasha S. & Emanuele B.
29 February 2020, 8:05 am

Legendary Game Designers: Will Wright

Hooba noobie! Ayaw ko bobo siya! That, of course, means absolutely nothing, it's pure gibberish, Or should I say "simlish." Simlish is the familiar "language" that is used in the Sims series of games. Why am I talking about the sims and, worse yet, attempting to speak their language? That's because of Will Wright, the man behind the sims games. Everything from SimCity to every Sims game that followed. I grew up with the Sims games, and I always found the antics of those little sims to be hilarious, nonsensical, and often risque. I loved it. The very idea of making your own little person and playing God, if you want. But, I should probably backtrack somewhat if I'm going to do Mr. Wright any justice.

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Author : Tasha S. & Emanuele B.
2 February 2019, 10:31 am

Legendary Game Designers: Ron Gilbert

Ron Gilbert has a pretty big claim to fame and not just for designing video games. He is also responsible for one of the most successful and widely used game engines ever created. Hailing from Oregon, Ron was interested in learning how to program since he was a kid. Growing up he used his home computer to attempt to replicate popular games released at that time and used his friends as game test guinea pigs. From these humble beginnings, Ron built his gaming career.

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Author : E. Bolognesi
17 November 2018, 11:09 am

Heroes of the 16-bit: The Story of Thalion Software

Ask any expert of the 16-bit era about Thalion, and you will always hear the same statement: it was one of the most talented studios of the 90’s. This relatively small company left us some of the best titles ever created for the Atari ST and Amiga, a legacy of games that we will play for a long time.

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