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Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Return to Zork

Return to Zork

Author: GN Team - Published: 10 February 2017, 2:42 am

Return to Zork is a graphic adventure designed by Doug Barnett for Activision and released in 1993 for MS-DOS and Macintosh.

The game is one of the official sequels to the famous interactive fiction Zork: The Great Underground Empire, released in 1980. The two adventures anyway have very different gameplays, since Return to Zork is a fist person adventure that makes use of videos and real actors, just like Myst (which was released the same year). The creators of the game didn't even play any of the previous Zork games before they started working on this new chapter.

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King's Quest VII: The Princeless Bride

King

Author: Tasha - Published: 8 February 2017, 12:21 pm

King’s Quest VII: The Princess Bride is the seventh installment in Roberta Williams’ King’s Quest series. It was developed and published by Sierra On-Line in 1994.

Like the previous episodes in the series, The Princess Bride is an adventure game primarily based on solving inventory puzzles. However, it sheds the icon-based interface of the two previous games in favor of a more simplified ‘smart cursor’ used for general interaction.

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Championship Manager 93

Championship Manager 93

Author: GN Team - Published: 8 February 2017, 2:42 am

Championship Manager 93 is the second chapter of Sports Interactive's popular football management sim series. Designed by Paul and Oliver Collyer, it was released by Domark for PC and Amiga.

Compared to the first version published in 1992, CM93 introduced many improvements, including using real player names, injury time, and more in-match commentary. The game was also wholly developed from scratch since the previous version written in BASIC was too slow. Championship Manager 93 was much faster and feature-rich.

Despite the very simple user interface, the game was the first one to show the series' real potential.

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Rayman

Rayman

Author: Tasha - Published: 6 February 2017, 7:34 pm

The first game in the popular Rayman series is a 2D side-scrolling adventure developed and published by Ubisoft. It was released in 1995 for PC MS-DOS, Playstation, Sega Saturn, and other platforms.

It was the first game in the Rayman series and my first computer game. Don’t judge me too harshly; we didn’t have a home computer until I was in the 7th grade. I remember it being so hard because I was more used to console controls. Playing as Rayman himself, the no-limb-having hero, you must save your colorful world from the evil Mr. Dark. Mr. Dark has kidnapped the great Protoon and his smaller electoons and plunged your world into darkness. Out of the darkness flow evil minions, making the world a dangerous place. Starting out, Rayman’s strongest abilities are jumping, crawling, and making silly faces. Don’t worry, he gets much stronger later one and learns new abilities. He will learn to fight, grapple, and even hover with his hair (think Earthworm Jim). You must jump, climb, and fight your way through the levels to free the electoons, restoring light to your world.

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Heroes of Might and Magic

Heroes of Might and Magic

Author: Tasha - Published: 6 February 2017, 7:33 pm

Heroes of Might and Magic is a fantasy role-playing game developed and published by New World Computing in 1995 for DOS. This game is strongly based on King's Bounty, another game by New World Computing. The characters are also derived from the Might and Magic series that NWC created.

In this turn-based strategy game the player takes on the role of one of four different heroes: the warlock, sorceress, barbarian, or knight. Your class choice has different strengths/weaknesses and offers different classes of heroes and castles. No matter which class you choose, you start building up your castle by adding different buildings to acquire different units for your army. The units include all varieties of fantasy creatures like Paladins, Dragons, Phoenixes, and much more. The units can be powered up by upgrading buildings, all of which costs resources, monetary and otherwise. When playing outside of your kingdom you can send your troops, lead by generals (or ‘heroes), out into the world to discover treasures, mines, camps, resources and many other interesting things. Using a top-down map display, you move your troops a number of spaces each turn. Once you encounter opposition, the view changes to a close-up of the battle. Every unit has its own movement and attack capabilities during battle so you will have to adjust your strategy accordingly. You must also defend your own kingdom from enemy attacks.

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X-Out

X-Out

Author: GN Team - Published: 6 February 2017, 2:23 am

X-Out (pronounced "cross out") is a horizontally scrolling shoot-em-up created by Rainbow Arts. It was released in 1990 for the Amiga, ZX Spectrum, Atari ST, Commodore 64, and Amstrad CPC.

Not so different from other games of the same genre, such as R-Type, X-Out has however a different scenario: underwater. You control a submarine and you have to reach the end of the five levels, beating all the enemies and the several bosses. At the end of each level, you will have the chance to access the shop, to buy new weapons, gadgets, or a new submarine.

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