GamesNostalgia

Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Revs

Revs

Author: GN Team - Published: 5 February 2017, 2:04 am

Revs is the first racing game created by Geoff Crammond, developer and game designer famous for the Formula 1 Grand Prix series. The original version, created for BBC Micro and published by Acornsoft in 1984, included the Silverstone track only. More tracks were added to the Commodore 64 version, published by Firebird. On the C64, the title became a hit.

Created with the suggestions of an actual Formula 3 pilot, David Hunt, the game was much more realistic than any other racing game seen until then. For example, the terrain was not flat, it was modeled using a 3d map, the opponents had rudimentary AI, and the movement of the cars was calculated applying real-life physics law. The game was also quite challenging: players had to use several keys to control the car, not just a simple joystick, to improve realism. Despite this, Revs was a commercial success, and it's considered a cult game.

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Jazz Jackrabbit

Jazz Jackrabbit

Author: Tasha - Published: 3 February 2017, 12:08 pm

Jazz Jackrabbit is a popular side-scrolling shooter/platformer developed by Epic MegaGames and released in 1994 for the PC. The game was named Arcade Game of the Year by PC Format.

It is based on the Aesop's Fable “The Tortoise and The Hare”. Three thousand years after the story, tortoises and hares are still mortal enemies. An evil tortoise named Devan Shell begins conquering planets. The hare planet of Carrotus puts up a resistance and fends off Shell. For revenge, Shell kidnaps the princess, Eva Earlong. The king of Carrotus sends Jazz Jackrabbit to find and rescue the princess. Throughout the game's six episodes, Jazz gains new weapons and fights new enemies.

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Lemmings 2: The Tribes

Lemmings 2: The Tribes

Author: GN Team - Published: 3 February 2017, 12:06 pm

Lemmings II: The Tribes is a puzzle game released in 1993. It is the sequel to Lemmings. It was developed by DMA Design and published by Psygnosis. It was released for Acorn 32 bit, Amiga, Atari ST, MS DOS, FM Towns, Gameboy, Genesis, and SNES.

Following the first game, the Lemmings split into 12 tribes. In order to save Lemming Island the player must complete ten levels for each tribe. When these levels are complete the tribes will be united, and the Talisman will be reassembled. Players must guide the Lemmings through obstacles to the exit using skills.

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X-COM: Terror from the Deep

X-COM: Terror from the Deep

Author: Tasha - Published: 2 February 2017, 4:10 pm

X-COM: Terror from the Deep is a turn-based strategy game developed and published by MicroProse in 1995 for the PC. It is the sequel to UFO: Enemy Unknown.

This follow-up to the original X-COM is almost identical to the original as MicroProse wanted a sequel to be ready in just 6 months. However, Terror from the Deep holds its own as a game.

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UFO: Enemy Unknown

UFO: Enemy Unknown

Author: Tasha - Published: 2 February 2017, 4:07 pm

X-COM: UFO Defense (UFO: Enemy Unknown in Europe) is a science fiction strategy game developed by Mythos Games. It was published by MicroProse Software (Geoff Crammond’s former company) and released for Amiga and DOS in 1994.

This game is a mix of real-time management simulation with turn-based tactics. The game’s designer, Julian Gollop, intended it to be the sequel to Laser Squad, but it quickly evolved into something much bigger.

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Lure of the Temptress

Lure of the Temptress

Author: Tasha - Published: 2 February 2017, 4:05 pm

Lure of the Temptress is a fantasy adventure game developed by Revolution Software and published by Virgin Interactive Entertainment in 1992.

It was the debut game for Revolution Software, and with it, the studio introduced several unique features to graphic adventure games. The 'virtual theatre' and 'auto routing' features were most notable. The virtual theatre system set all NPCs (non-playable characters) to a daily schedule, and they would wander around the world. Auto routing would allow your character to automatically avoid obstacles rather than the player having to do that manually. Revolution will later use the same engine for Beneath A Steel Sky and Broken Sword: The Shadow of the Templars.

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