GamesNostalgia

Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Shadow Fighter

Shadow Fighter

Author: GN Team - Published: 12 March 2021, 3:47 pm

Shadow Fighter is a fighting game created by N.A.P.S. and published by Gremlin Graphics exclusively for the Amiga, initially for ECS machines, then AGA.

Clearly inspired by popular titles such as Mortal Kombat, Street Fighter II, Shadow Fighter anyway has its own personality, with 16 unique characters, each one with its own moves. Unlike the official conversions of these famous arcades, the beat-em-up created by NAPS doesn't have gameplay problems. You almost forget that the Amiga joystick has only one button, which was the biggest limit in other fighting games. You only miss it in the most complicated combos. Graphics and backgrounds are amazing, with good use of the 256 colors of the AGA models. Music is also excellent, and it fits perfectly the different scenarios.

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After the War

After the War

Author: GN Team - Published: 10 March 2021, 1:51 pm

After the War is a post-apocalyptic action game created by the Spanish software house Dinamic Software in 1989. It was released for 8-bit platforms - ZX Spectrum, Amstrad CPC, Commodore 64 - and 16-bit platforms - Atari ST and Amiga.

The title is inspired by John Carpenter's movie Escape from New York.

The first part is a beat-em-up, similar to titles like Double Dragon. While in the second part of the game, the hero uses a gun, so it becomes a shooter like Contra. The gun can be rotated, as in Midnight Resistance.

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Killing Cloud

Killing Cloud

Author: GN Team - Published: 6 March 2021, 11:58 am

Killing Cloud is a sci-fi action-strategy game set in a cyberpunk San Francisco in the year 1997. It was developed by Vektor Grafix initially for Atari ST, then later ported to Amiga and MS-DOS.

In this game, conceived by Alastair Swinnerton and Ian Martin, you are a policeman, and you have to perform several missions to arrest terrorists. Since the city is covered by poison gas (the killing cloud), you have limited time to complete the missions. You won't survive more than 20 minutes outside in the city. Your hoverbike will allow flying at a certain height from the ground, but you will also have to position the forces on the ground.

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Cosmic Spacehead

Cosmic Spacehead

Author: Gustavo - Published: 4 March 2021, 1:54 pm

Cosmic Spacehead is a platform adventure released in 1993 for Amiga, MS-DOS, Game Gear, Sega Master System, and Genesis/Mega Drive. It's a remake of the NES title Linus Spacehead's Cosmic Crusade.

Cosmic Spacehead is a game full of contradictions. First, it sells itself as a family game, but it has names of porn industry figures, and the character searches for fake driver's licenses. It gives the impression that it is trying to be a comedy game, but it is not funny. But of all these contradictions, the one that bothers me the most is that a game as redundant and bad as this one has such good graphics and music. This, ladies and gentlemen, is Cosmic Spacehead, the game of contradictions.

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Aliens: Alien 2

Aliens: Alien 2

Author: GN Team - Published: 3 March 2021, 10:38 pm

Aliens: Alien 2 is a platform shooter created by Squaresoft and released exclusively in Japan for MSX computers.

As you can imagine from the title, it's the official videogame based on the 1986 James Cameron movie Aliens, the sequel to the 1979 Ridley Scott's movie Alien.

There are three different games based on this movie: in Europe, Electric Dreams published a game called Aliens: The Computer Game, for the Commodore 64, ZX Spectrum, and Amstrad CPC. It was a first-person strategy game, similar to Space Hulk, but released 6 years before. In the USA, Activision released a game with the same title but completely different since it was a mini-games collection. Still for a range of 8-bit platforms.

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Operation Thunderbolt

Operation Thunderbolt

Author: Gustavo - Published: 28 February 2021, 2:49 pm

Operation Thunderbolt is a rail shooter coin-op released by Taito in 1988 as the sequel to Operation Wolf. It was ported to Zx Spectrum, Commodore 64, Amiga ST, Amiga, and other platforms in 1989-1990.

So, funny story. When I first ran Operation Thunderbolt, I expected a menu to pop up and go straight to the shooting. When the game started, I saw a kidnapping story and thought, "great, wrong game." After googling for a while, I concluded that there was no other game with the same name, and I started it again. When I finished the introduction, the main menu appeared with the two main characters shooting everywhere, and I realized I had gotten the title right. The moral is that I'm used to so many poorly ported games or games with little attention to the story that a few images and narrations surprised me. After completing the game, I was amazed by Operation Thunderbolt, and today I will share my experience with you.

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